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OpenBCI is an open source, brain control interface that gathers EEG data. It was designed for makers and DIY neuroengineers, and has the potential...

After an excellent partnership of two years, this is the final episode of the Rev VR Podcast that will be published through Road to VR. Ben...
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We've been tracking Manus VR, the start-up dedicated to producing an intuitive VR glove input device, for a while now. The team were present at...
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Please, Don't Touch Anything (PDTA), a puzzle game from BulkyPix, has recently released a new VR adaptation of the year-old 2D title. Now built from the ground up in...

The Augmented World Expo, one of the longest running immersive technology events, is back for a 7th year and it's bigger than ever. With...

At I/O 2016 this week, Google laid out its ambitious goals for Daydream, the company's new platform for native, high performance virtual reality experiences...

Candy Crush creator Tommy Palm has moved into making casual virtual reality games with Resolution Games. They've already released Bait! on the Gear VR,...

This week Google announced Daydream, the company's initiative for high-end mobile virtual reality. While Google didn't reveal a dedicated dev kit, the company says developers...

Starbreeze, the company behind the 210 degree FOV VR headset StarVR are to work with large-scale cinema specialists IMAX to create "premium location-based VR"...

Google Jump, a 360 camera system and processing software platform announced at last year's Google I/O, is adding IMAX and Yi Technology to its...