Ben Lang

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At NVIDIA's upcoming GTC 2017 conference on May 8-11, the company plans to award $30,000 in cash and prizes to the winners of the VR Content Showcase which is seeking companies focusing on content other than gaming which is using or...
Among other additions to the console's base experience, the forthcoming PS4 System Software Update 4.50 will bring improved tracking and 3D Blu-ray playback to Sony's PlayStation VR headset. In time for the launch of Farpoint and the PSVR Aim controller, the...
Moving around in VR isn't a solved problem. In 5 years, the best games and experiences won't be using point-and-click teleportation. At GDC 2017 last week, I saw two promising new types of experimental locomotion in VR. First was...
Tactical Haptics, developers of the Reactive Grip controller, are showing their latest prototypes now with attachments for the Vive Tracker, Oculus Touch, and a custom-built SteamVR Tracking solution. The controller employs a unique solution to haptic feedback which aims...
At GDC 2017 this week we've gone hands-on with the latest prototype of StrikerVR's 'Arena Infinity' haptic VR gun. Built (for now) for the out-of-home sector, the peripheral's powerful haptics adapt from guns to chainsaws to grenade launchers and...
"Adrenaline platformer" is the apt descriptor that Survios is using for their newly announced title, Sprint Vector. The core of the game is what the company is calling the Fluid Locomotion System, a synthesis of VR movement techniques seen elsewhere...
LG is the first company after HTC to follow the path laid out by Valve for headset makers to bring their wares to SteamVR. That path involves using SteamVR Tracking technology and OpenVR API to create a headset which...
When it comes to VR, best practices say that the player's in-game movement should be static, and if the player needs to move, it should be within their physical space, or through some locomotion method that's comfortable in VR,...
Tonight NVIDIA has announced the top dog of their GeForce GTX graphics cards, the GTX 1080 Ti. The new Ti model succeeds the GTX 1080 to become the flagship GPU of Nvidia's consumer line. Launched last year, Nvidia's latest 10-series...
Launching exclusively on the Oculus Rift in Q3 2017, ARKTIKA.1's polish and presentation has quickly risen it up the ranks to one of the year's most anticipated VR titles. And though it's still months away, we've got a new...
Returning to an earlier era of gaming, Chronos (2016) was an unforgiving third-person action adventure game that launched alongside the Rift. Inspired by FTL (2012) developer Gunfire Games is now applying their lauded old-school game design principles to new-school game tech, with...
Mage's Tale is a new title in the works for Oculus Touch by inXile Entertainment that wants to deliver a meaty VR adventure RPG that has you dwelling in dark dungeons for some 10 hours. Some of the best VR...
Whereas traditional FPS titles have settled on the gun as a primary weapon, it seems the bow & arrow is increasingly becoming a favorite of the VR FPS. Twisted Arrow, the next title from Phaser Lock (the studio behind...
Valve has confirmed that LG is developing a VR headset that will utilize SteamVR Tracking and, ostensibly, the OpenVR platform. When Valve set out to build their OpenVR platform, they hoped to design it in such a way that the...
HTC announced the new accessories, the Vive Tracker and Deluxe Audio Strap, back at CES 2017 earlier this year but didn't provide pricing or release date info more specific than Q2. At $100 for each accessory, the pricing falls...
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