Ben Lang

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On stage at the company's Google I/O 2017 developer conference today, the company announced that it is building standalone Daydream VR headsets. The first partners work with the company to bring such headsets to market is HTC and Lenovo. Google...
Sony's new VR peripheral, the PSVR Aim, launches today alongside Farpoint, a sci-fi VR FPS that was specially made with the controller in mind. Those who have been PlayStation fans for many years will remember that this isn't the first...
Half-Life 2: VR, a revamped version of an older mod which will adapt the beloved Half-Life 2 for the HTC Vive and Oculus Rift, has been green-lit, signifying Valve's official acceptance of the mod for distribution on Steam. Although Steam Greenlight's days...
Oculus Research, the VR and AR R&D division of the company, today announced a new display technology that they're calling the "Focal Surface Display." The display aims to improve the vergence-accommodation conflict that plagues today's VR headsets. The company...
Having founded Oculus in 2012 and been an important face for the company throughout its growth from fledgling startup to $2 billion acquisition by Facebook and beyond, it was a shock to see Palmer Luckey leave the company just...
A job listing for a Senior Design Manager position on Microsoft's "Xbox Mixed Reality team" says that the company is "looking to build a massively social gaming and entertainment experience for both the PC and the console." Starting with the...
Praised as one of the greatest games ever made, the 13 year old Half-Life 2 is a lauded piece of gaming history. But soon you'll be able to revisit the perils of City 17 using the latest and greatest VR hardware...
High PC hardware requirements are one reason why VR's initial buy-in cost is often cited around $1,500, but as GPUs get more powerful and cheaper over time, more people are ending up with 'VR Ready' hardware, perhaps without even...
PAYDAY 2, the multiplayer bank-heist game by Overkill Software, is soon to get get a complete VR port in PAYDAY VR, which will also allow VR and non-VR players to play together. Starbreeze Studios is the company behind the StarVR headset,...
While virtual reality surely has high performance requirements to maintain a comfortable experience, immersive AR may ultimately require a greater level of performance if we're to achieve the theoretical ideal. While virtual reality can get away with comfortable and immersive...
Having founded Oculus in 2012 and been an important face for the company throughout its growth from fledgling startup to $2 billion acquisition by Facebook and beyond, it was a shock to see Palmer Luckey leave the company just...
Omnipulse is a new haptic technology out of Cornell's Organic Robotics Lab which uses an array of embedded pneumatic actuators to create haptic feedback which feels quite 'organic' compared to the more 'mechanical' of many other haptic technologies out there....
Positional audio for VR experiences—where noises sound as if they are coming from the correct direction—has long been understood as an important part of making VR immersive. But knowing which direction sounds are coming from is only one part...
Facebook launched their first social VR app Spaces last month to much acclaim. It's a polished experience that does a few things very well, and has the major benefit of tapping into Facebook's existing dominance of the social graph. But...
Although not yet officially announced, evidence is mounting for PlayStation VR content coming to Star Wars Battlefront II. Last month we reported on tweets by Alex Mole, CTO of EA's Criterion, the studio which developed the well regarded Star Wars Battlefront Rogue One:...
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