Road to VR

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On May 16, the Bandai Namco-backed VR studio 'Project i Can' announced a new project called Evangelion VR: The Throne of Souls where you can maneuver an Eva, just like in the classic mech anime, Neon Genesis Evangelion (1995). This...
The 360 film industry is still young and it's maturing rapidly. With his name on more than 20 360 film projects to date, Armando Kirwin has had an inside view as to where things started, where they're going, and...
The 360 film industry is still young and it's maturing rapidly. With his name on more than 20 360 film projects to date, Armando Kirwin has had an inside view as to where things started, where they're going, and...
The 360 film industry is still young and it's maturing rapidly. With his name on more than 20 360 film projects to date, Armando Kirwin has had an inside view as to where things started, where they're going, and why. Guest...
In the context of AR and VR systems, predictive tracking refers to the process of predicting the future orientation and/or position of an object or body part. For instance, one might want to predict the orientation of the head...
In a new Virtual Reality Industry Report, Greenlight Insights forecasts modest VR industry growth in the short term, growing into a major global content marketplace by 2021. In its new Virtual Reality Industry Report: Spring 2017, Greenlight Insights forecasts total...
While most of us are used to dealing with resolution figures that describe pixel count (ie: a 1920x1080 monitor), pixel density stated as pixels per degree is a much more useful figure, especially when dealing with AR and VR...
Valve's SteamVR Tracking system is great for VR but certainly not limited to it. For developers, hackers, researchers, and more who might have use for an inexpensive high accuracy, low latency, 6 DOF positional tracking system, it's possible to...
Hackney House London is the new venue for the return of the London VR Developer Sessions in partnership with the upcoming Virtual Reality Show. The tri-monthly event presents a forum for immersive content developers to meet, share, collaborate and...
Greenlight Insights and Road to VR are teaming up once again to co-author a comprehensive report on the VR industry which will provide global forecasts, analysis, and best practices. The Virtual Reality Industry Report: Spring 2017 launches April 4th, pre-order...
Last week, I traveled to the Houston Area Safety Council in Pasadena, Texas, to put Industrial Training International VR's new crane simulator through its paces. While ITI has been training crane operators, riggers, and signallers for 30 years, the inclusion of...
The first IMAX VR Experience Centre has officially opened in LA. The company has unsurprisingly modeled the destination much like a movie theater, one that offers up immersive experiences on the latest VR hardware through a pay-to-play model. With plans...
Following the news of a $500 million plaintiff award in the ZeniMax v. Oculus lawsuit, a detailed breakdown of the verdict reveals the jury's specific findings, and who is responsible to pay for the damages. Guest Article by Matt Hooper...
With 2015 breaking previous records, industry observers entered 2016 wondering if VR/AR funding would be able to keep pace. Guest Article by Clifton Dawson Clifton is Founder & CEO of Greenlight Insights, a specialty market intelligence company focused exclusively on the...
This week the eyes of the virtual reality industry are on a federal court in Dallas, Texas where ZeniMax (and child company id Software) and Facebook (and child company Oculus) have been engaged in legal battle over a dispute...
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