Oculus Open-sources Rift DK1: Mechanical Designs, Firmware, and More All Freely Available

During a session at Oculus Connect, the company released the totality of the Oculus Rift DK1 plans to the public. Under an open-source license, anyone can now freely download the blueprints of the company's first VR headset and even manufacture their own. … Read the full article …

Oculus Connect: Oculus ‘Platform’ Replaces ‘Share’ as Oculus Plans the Future of VR Content Delivery

The Wild West of Early VR Oculus Share was launched a little over a year ago as a way to gather together the torrents of content being produced by developers around the world. After the Oculus Rift DK1 shipped, well after its hugely successful Kickstarter campaign even Oculus must have been surprised at the sheer amount of early games and applications that were produced by developers even before they'd received their DK1 units. As an early adopter it was difficult to find and discover content … Read the full article …

Oculus Connect: Oculus Partnership Means Free Rift Support for ALL Unity Developers

The cross platform 3D development engine Unity 3D, it's fair to say, has been incredibly important in the drive to get content created for virtual reality. According to Oculus' VP of Product Nate Mitchell, at one point, Unity based submissions to their content platform Oculus Connect accounted for something like 95%. It's low cost and ease of use lowered the entrance barrier for developers and keen enthusiasts alike wanting to create games and applications for the VR revolution. Unity … Read the full article …

Oculus Connect: Elevating Your VR – Live Blog @ 4:45pm PDT

"How to recognize what elevates VR from good, to breathtaking, and practical steps on how to get there. In this presentation, we explore how to recognize the levels of excellence to aspire to in VR, and how to take the quality of your product to greater heights. Drawing on our own experience, and our findings as we help developers large and small, we identify common issues and inadvertent shortfalls, give trouble-shooting advice and share ways to enhance your VR experiences to the best they can … Read the full article …

First Hands-on: Oculus Rift Crescent Bay is Incredible

During a keynote at Oculus Connect, Oculus VR CEO Brendan Iribe unveiled a headset they believe approaches the holy grail of virtual reality, presence. That is, it delivers an experience that your brain accepts as an alternate reality. This means motion sickness is much reduced or eliminated and the user is utterly immersed in the virtual world. Crescent Bay is its name and Executive Editor Ben Lang just went hands-on with the new feature prototype. … Read the full article …

Oculus Connect: Nirav Patel on Building the First Rift Development Kit – Live Blog @5pm PDT

Those of you who've followed the Oculus story from the start may recall Oculus hiring a young engineer who'd produced a high performance "9 DoF" tracking sensor - a version of which eventually found it's way into the first Oculus Rift Developer Kit (DK1). Now, Nirav presents a retrospective talk on what it took to build that very first device, one that set the ball rolling on what has become something of a VR revolution. Join Ben Lang as he Live Blogs from the event. Posts should appear … Read the full article …

Oculus Connect Begins Tomorrow, Live Stream Details, Schedule and Speculation

It's upon us. Oculus Connect, probably the most eagerly anticipated event this year (at least for the VR community) and perhaps Oculus VR's most important event in it's young life, kicks off at the Loews Hotel in Hollywood, CA tomorrow evening. … Read the full article …

News Bits: ZVR Apocalypse Playable DK2 Demo Released – Dismember Zombies in Bullet-Time

Developer Shaun Edwards (aka Sh0v), not content with producing Lunar Flight, one of the best early VR enabled games for the Oculus Rift, is already releasing a playable demo of his second VR-enabled title. Lucid VR Games has been working on hard on ZVR Apocalypse, a virtual reality zombie shoot 'em with a neat twist, the zombies shoot back.Download the ZVR Apocalypse Playable Demo HereToday the team released a fully playable demo in order to give potential backers of their Kickstarter campaign a … Read the full article …

News Bits: DK2 Reactions from Gamers Wowed by Z0NE (Formerly Rift Wars) at Boston Indie Games Show

Developers Pixel Router, the team behind the Star Fox inspired Rift Wars, have been quiet lately. They've now come out of hiding brandishing a video of their recent to the Boston Festival of Indie Games. They had the latest version of Z0NE (previously known as Rift Wars) on display and attendees were treated to a 3 minute demo and then asked what they thought. For many it was likely their first taste of an Oculus Rift and almost certainly the DK2, in short - people sure seemed … Read the full article …

‘Snow’ Brings Open World Skiing to the Oculus Rift, Hands On and Developer Interview

At this year's Gamescom in Cologne, I got the chance to meet up with the team from Poppermost Productions, a small development team from Sweden who are mad keen on throwing themselves down steep slopes strapped to planks of wood. Snow is the company's debut title and promises an innovative mix of exploration and freestyle skiing. What's more, it's slated to support the Oculus Rift. … Read the full article …

VRTGO 2014: RSI – ‘Supporting VR in Star Citizen’, Live Blog @14:00 GMT

Star Citizen is of course the space combat game funded by a hugely successful crowdfunding campaign, which has pledged support for the Oculus Rift. With VR still a developing technology, many games may opt to support VR rather than build solely for it from the ground up. Star Citizen is attempting to do just this and this talk covers the wins, pitfalls and lessons learned from this approach. Speaker: Jon Dadley, Designer, Star Citizen Paul James will be live blogging the talk direct … Read the full article …

Gamescom 2014: Hands-On With Pollen from Mindfield Games and Developer Interview (Video)

Pollen from Helsinki based developer Mindfield Games is an immensely promising 'Oculus Rift Optimised' story driven adventure set on Saturn moon Titan. I got a chance to catch up wit of the Mindfield team at this year's Gamescom in Cologne, Germany and try an early version for myself and also sit down for a chat to find out more. … Read the full article …

News Bits: Oculus SDK v0.4.2 Beta Released – New Firmware, Chromatic Aberration Fix, and More

Oculus VR has released an updated version of their SDK, the Oculus SDK v0.4.2 Beta. The update includes new firmware, with a fix for the Rift DK2's built-in latency tester, a chromatic aberration fix for headsets using the minimum eye relief, and more. … Read the full article …

John Carmack: Samsung’s Gear VR is a “Landmark first step” for Mobile VR

Samsung revealed their Gear VR headset this morning in their IFA Unpacked press presentation in Berlin. If you weren't able to catch the broadcast, the 10 minute Gear VR segment, with appearance by Oculus CTO John Carmack, is right here. … Read the full article …