‘Level-Ups’: the Motorized Stilts that Provide Vertical Force Feedback in VR (video)

Standing-up interactions are coming to VR sooner than we can pronounce 'HTC Vive' correctly (like 'revive' minus the 're'), and although flat virtual surfaces...

Sony’s Dave Ranyard Talks Project Morpheus VR Development and Accessibility at SWVR 2015

SWVR's inaugural UK event in February attracted a great selection of industry talent to talk on their experiences developing for VR. One such talk...

CCP Games’ Adam Kraver on How VR Labs are ‘Getting Players into the Game’

Adam Kraver, Architect at CCP's recently unveiled VR Labs, speaks to Ben Lang at Fanfest 2015 about how his team is experimenting with virtual...

CCP Games’ Erich Cooper Talks EVE: Valkyrie Game Design, Its Evolution and Its Future

Ben Lang is at EVE Fanfest 2015 in Reykjavik where the event, ordinarily dominated by CCP's huge MMO hit EVE Online, is setting aside...

Tactical Haptics’ Will Provancher Talks Updated ‘Reactive Grip’ and We Go Hands-on

As Ben Lang says in his interview introduction, Will Provancher is one of the OG's of virtual reality. Tactical Haptic's 'Reactive Grip' controller was...

OSVR’s Yuval Boger Talks HDK and SDK Updates

OSVR has announced at GDC 2015 that it plans to update it's Hacker Developer Kit (HDK) open source headset to 1.1 bringing with it...

Sixense’s Danny Woodall on Porting ‘Jedi Training’ STEM Demo to Unreal Engine 4

Road to VR last caught up with Sixense at CES, where they demonstrated an early integration with Gear VR to add positional tracking. The 'Jedi Training'...

Preview: Virtuix Omni VR Treadmill Production Model (video)

I've been fortunate to try the Virtuix Omni VR treadmill several times over the course of its development. At every point though, I was...

Take a Whirlwind Tour of VR/AR at CES 2015 in 6 Minutes (video)

The movement of virtual and augmented reality from niche industrial and enthusiast technology to something the world is talking about really was palpable at...

CastAR: Hands-On with the Early Dev Kit and Through-Glasses Gameplay (Video)

Technical Illusions recently began shipping their first early, pre-production sets of castAR augmented reality glasses to backers. We met up with the team at CES...

Virtuix Demonstrates Self-adjustment Capabilities of Omni VR Treadmill (video)

From the get-go, the Virtuix Omni VR treadmill was designed to be both adjustable and collapsible, allowing it to work for users of different...

CES 2015: Sixense Shows off Distortion Correction with STEM Motion Controller (video)

Sixense, creators of the tech behind the Razer Hydra, and the upcoming STEM motion controller, gave us a demo showing how STEM's new distortion...

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