Video Interview

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Squanchtendo’s First VR Game ‘Accounting’ is Hilarious and Completely Free

What’s better than Justin Roiland making a VR game? Justin Roiland making a VR game and releasing it for free. That’s right, newly formed...
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ILMxLAB Discuss Pioneering VR Storytelling with Star Wars and Beyond

Ben Lang sits down with John Gaeta and Vicki Beck to discuss Lucasfilm's focus on immersive storytelling with the formation of ILMxLab last year, and...
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Dead and Buried’s Journey from Gear VR to Oculus Touch Flagship Game

Ben Lang caught up with Oculus Studios Designer Ryan Rutherford at Oculus Game Days to find out how the impressive western multi-player shooter Dead...
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Halo Composer Marty O’Donnell on the Music and Design of Golem for PSVR

Marty O'Donnell, a composer most famous for his beloved work on Bungie's Halo Series, talks to Ben Lang about his new developer start-up Highwire...
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Oculus’ Jason Rubin on Rift and Touch Games “We’re Not Launching a Dev Kit”

The Oculus Rift will land in people's homes from March 28th and there'll soon be 1000s of people hunting for new content to play...
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‘Pollen’ Devs Talk Narrative, HTC Vive Integration and Putting Beer Cans into Microwaves

Pollen, a first-person exploration VR game from Helsinki based Mindfield Games, is well on its way for its series of multi-headset launches soon too come, including...
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HTC Vive Support Coming to Altspace’s Social VR Platform, Experimentation Ongoing with Gear VR

I recently sat down with "Cymatic" Bruce Wooden, Developer & Community Relations Manager at AltspaceVR, a social virtual reality space that allows users to connect...
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Ana Ribeiro Speaks About ‘Pixel Ripped’ and Bringing Retro Gaming to VR at SWVR...

Ana Ribeiro, the creative mind behind the delightful retro gaming infused VR experience Pixel Rift (recently re-titled 'Pixel Ripped') talks to Road to VR's Jon...
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FirePanda’s Nick Pittom talks ‘Gaze Cues’ and the Art of VR Storytelling at SWVR...

SWVR‘s (Southwest VR) inaugural UK event in February attracted a great selection of industry talent to talk on their experiences developing for VR. One...
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Sony’s Dave Ranyard Talks Project Morpheus VR Development and Accessibility at SWVR 2015

SWVR's inaugural UK event in February attracted a great selection of industry talent to talk on their experiences developing for VR. One such talk...
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CCP Games’ Adam Kraver on How VR Labs are ‘Getting Players into the Game’

Adam Kraver, Architect at CCP's recently unveiled VR Labs, speaks to Ben Lang at Fanfest 2015 about how his team is experimenting with virtual...
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CCP Games’ Erich Cooper Talks EVE: Valkyrie Game Design, Its Evolution and Its Future

Ben Lang is at EVE Fanfest 2015 in Reykjavik where the event, ordinarily dominated by CCP's huge MMO hit EVE Online, is setting aside...
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Tactical Haptics’ Will Provancher Talks Updated ‘Reactive Grip’ and We Go Hands-on

As Ben Lang says in his interview introduction, Will Provancher is one of the OG's of virtual reality. Tactical Haptic's 'Reactive Grip' controller was...
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OSVR’s Yuval Boger Talks HDK and SDK Updates

OSVR has announced at GDC 2015 that it plans to update it's Hacker Developer Kit (HDK) open source headset to 1.1 bringing with it...
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Sixense’s Danny Woodall on Porting ‘Jedi Training’ STEM Demo to Unreal Engine 4

Road to VR last caught up with Sixense at CES, where they demonstrated an early integration with Gear VR to add positional tracking. The 'Jedi Training'...
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