Rewind FX Uses Lidar-scanning and UE4 for Red Bull Air Race VR Experience

Road to VR was invited to an event at Red Bull Studios London to be among the first to try the latest version of the Red Bull Air Race VR Experience with positional tracking and the Oculus Rift DK2, an experiential marketing application developed by Rewind FX. Road to VR's Jon Tustain sits down to speak with Solomon Rogers, founder of Rewind FX, about the company's work with virtual reality experiences. … Read the full article …

Exclusive: Homido Launches VR Smartphone Adapter and Sleek App for VR Video with Web Browser on iOS and Android (video)

Today Homido is launching a new VR smartphone adapter along with a sleek app designed to play 360 degree, cylindrical, 3D, and 2D videos in a virtual reality format on iOS and Android smartphones. … Read the full article …

Valve’s SteamVR, Now with Support for Mac and Linux, Is the Best VR Web Browser Yet for the 2D Web (video)

While there are a number of people and projects currently working on what the future of VR on the web might look like, the question remains: how do we use the internet—as we know it today—in VR? One of SteamVR's best features has nothing to do with gaming—its built-in web browser is the best way to view the 2D web in VR. … Read the full article …

Kevin Williams – A Wider FOV

This marks the first in a semi-regular feature in what I hope will be covering the wider aspects of the re-emergence of virtual reality into the commercial and consumer sector. My consultancy, KWP, and our news service The Stinger Report are beginning to be invited to a number of events where VR, and those VR headsets hoping to break into the market, are being demonstrated—many of these events would be totally off the radar of most of the VR community. With this series I hope to give a brief … Read the full article …

Major Virtual Reality Game Announcements Expected at E3 2014 Next Week, Road to VR Will Be on the Scene

Two years ago, a legendary programmer occupied an unassuming booth at the world's biggest gaming show. It was John Carmack from id Software telling anyone who'd listen that virtual reality was back and that the equally unassuming black box, an early prototype Oculus Rift, was the catalyst. As more and more journalists got wind of the duct tapped demo, news about Carmack's 'magic hat' began to spread very fast indeed. By E3 2012's close, the Oculus Rift was one of the biggest stories of the … Read the full article …

News Bits: New Oculus Rift SDK 0.3.2 Preview Release 2 Adds Support for Mac, Linux

Oculus has released a new preview build (0.3.2) of the Oculus SDK, adding support for Mac and Linux, bringing the Unity integration to Mac, improving GL performance, and more, along with several bug fixes. … Read the full article …

Virtual Reality Ventures Wants to Revolutionize the Fashion Industry with VR (demo download)

Virtual Reality Ventures, an Australian VR consulting firm, is working with a client to produce a VR fashion show which could put you at center stage. Their proof of concept demo for the Oculus Rift is now available for download. … Read the full article …

Go Show Kickstarter Launches to Bring Virtual Cinemas, YouTube, Hulu, and More to Smartphone VR Headsets

Sam Gebhardt, developer of VR cinema app Go Show, has launched a Kickstarter campaign to bolster the feature set of the app. Designed for Smartphone VR headsets, Gebhardt hopes to add custom theaters, streaming media support, and more to Go Show. … Read the full article …

Oakley and RS Components Among the Latest Brands Using the Oculus Rift for Marketing

Virtual Reality And Next Generation Marketing Brighton based digital agency Makemedia recently produced an Oculus Rift multi-player racing game to promote an electronics component brand. In late March, over 700 EPC (Electronica Productronica China) show delegates virtually raced ‘Wipeout’ style cars through a futuristic city of circuit boards and diode skyscrapers. In each session, 4 players raced against each other using games console controllers to steer their direction and two large … Read the full article …

Umbra Software Positions Occlusion Culling Tech for 120 FPS VR Gaming

One of the challenges facing virtual reality gaming is hitting key performance benchmarks which help increase presence and reduce simulator sickness. Umbra Software, a company that makes middleware for game development, says their technology can help developers of VR games hit the 120 FPS threshold. … Read the full article …

New Oculus Rift SDK v0.3.1 Preview: John Carmack’s Timewarp, Improved Distortion, and More

Oculus VR has launched a preview build of their latest Oculus Rift SDK, v.0.3.1. The new SDK adds initial support for the Oculus Rift DK2, improved distortion quality, John Carmack's 'Timewarp' technique to reduce latency, and much more. … Read the full article …

Two New Game Engines Support Oculus Rift: TouchDesigner and CopperCube

More game engines with Oculus Rift support means more choices for developers! Recently, TouchDesigner and CopperCube have updated their engines to work with the Oculus Rift. … Read the full article …

Inside Look: Jaunt Pulls in $6.8 Million in Venture Funding for Virtual Reality Cinema Toolset

After nearly a year, Jaunt comes out of stealth mode today with what they hope will launch of new content medium: cinematic virtual reality. For many months now, they have teased on their their website: "At Jaunt, we are developing a revolutionary new media experience. With our total immersion technology, you no longer just watch content, you live it." Today they reveal their innovations, and announce they have raised $6.8 million in funding towards bringing them to market. … Read the full article …