New Oculus Rift SDK v0.3.1 Preview: John Carmack’s Timewarp, Improved Distortion, and More

Oculus VR has launched a preview build of their latest Oculus Rift SDK, v.0.3.1. The new SDK adds initial support for the Oculus Rift DK2, improved distortion quality, John Carmack's 'Timewarp' technique to reduce latency, and much more. … Read the full article …

Two New Game Engines Support Oculus Rift: TouchDesigner and CopperCube

More game engines with Oculus Rift support means more choices for developers! Recently, TouchDesigner and CopperCube have updated their engines to work with the Oculus Rift. … Read the full article …

Inside Look: Jaunt Pulls in $6.8 Million in Venture Funding for Virtual Reality Cinema Toolset

After nearly a year, Jaunt comes out of stealth mode today with what they hope will launch of new content medium: cinematic virtual reality. For many months now, they have teased on their their website: "At Jaunt, we are developing a revolutionary new media experience. With our total immersion technology, you no longer just watch content, you live it." Today they reveal their innovations, and announce they have raised $6.8 million in funding towards bringing them to market. … Read the full article …

Oculus Rift Simulator Demonstrates 1080p, 2k, and 4k Oculus Rift with Low-persistence

Developer Michael Blix has created an Oculus Rift Simulator web app which gives an idea of what an Oculus Rift could look like equipped with a 1080p, 2k, and 4k screen. The demo also features simulated 'low-persistence' which helps users see how the new tech improves the virtual reality experience. … Read the full article …

MakeVR Kickstarter is Live: Build, Collaborate, and 3D Print in Virtual Reality

Today Sixense launches their Kickstarter for MakeVR, an impressive piece of software that seeks to make computer aided design so easy that anyone can do it. With support for the Razer Hydra or STEM System, the Oculus Rift, and up to five collaborative builders, MakeVR is set to be one of the first bits of seriously productive Oculus Rift software. … Read the full article …

Oculus Releases Best Practices Guide for VR Developers, Reduces Minimum Recommended Age to 7 Years

Oculus VR Inc has released a draft Best Practices guide for VR developers that, in their words, seeks to maximize:  1) oculomotor comfort, 2) bodily comfort, and 3) a positive user experience. The document can be found on the Oculus VR web site. Among a list of recommendations for developers, it also reduces the minimum recommended age of using the Oculus Rift from 10 to 7. … Read the full article …

Breaking: Valve Launches SteamVR Beta On the Eve of Steam Dev Days

Ahead of Steam Dev Days, the annual conference where this year Valve will demonstrate VR hardware and hold several talks on VR, the company has released a beta for 'SteamVR' a new way to interact with Steam using the Oculus Rift virtual reality headset. … Read the full article …

VR Launchpad: Never Leave Virtual Reality Again

We take a look at a new application from the founder of the Silicon Valley Virtual Reality meetup (SVVR), Karl Krantz, that lets you launch your favourite VR games and apps from one VR-enabled user interface. … Read the full article …

Hands-on: New HL2VR Mod is the Best Way to Experience Half-Life 2 (video)

HL2VR is a mod for Half-Life 2 which adds Razer Hydra support and a bunch of other tweaks, it turns Half-Life 2 into one of the best virtual reality experiences available today. The latest version of HL2VR adds new features and is easier than ever to use. … Read the full article …

VorpX Beta Goes Live: Add Oculus Rift Support to 90+ Games

VorpX, the highly anticipated utility that adds Oculus Rift support to many existing games, is finally available to the public. The program makes it easy to enjoy your existing game library in virtual reality. … Read the full article …

Virtual Reality Star Wars? Skim the Death Star Trench with New Oculus Rift Demo

Fancy re-living one of the most iconic scenes in Cinema history? Author Boone (of Rift Coaster fame) has released video of new Star Wars inspired demo for the Oculus Rift. … Read the full article …

VR Jam Winner E McNeill Talks Ciess and a Future Commercial Release [Interview]

We talk to E McNeill (real name Ed, known as 'E'), author of Ciess - recently crowned winner of the Indiecade VR Jam contest. We discuss what the development process was like and of course whether Ciess will see a full commercial release. … Read the full article …

Oculus and IndieCade ‘VR Jam’ Finalists [Preview Roundup Part 1]

The 20 finalists singled out for the finals of the Oculus / IndieCade VR Jam have now been chosen. We take a look at the first 10 games to be selected as finalists. … Read the full article …

Interview: Karl Krantz, Founder of the Silicon Valley Virtual Reality Meetup (SVVR)

We talk to Karl Krantz, telepresence professional and founder of the Silicon Valley Virtual Reality meetup about Virtual Reality roots and it's future. … Read the full article …