Hands on With Google’s Daydream View Headset (Video)

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Here’s a video tour of Google’s eagerly awaited Daydream VR headset ‘View’, revealed today for the first time. We take a look at the design concepts, features, fit and finish of this unique looking VR headset.

Google’s latest announcements, made today at a special hardware-focussed event, add the final missing pieces to its forthcoming assault on the mobile VR space. Daydream View is the first, flagship VR headset to be unveiled for the Android powered VR platform and it’s certainly not your typical flashy design.

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Here, Road to VR‘s Ben Lang walks you through the Daydream View’s features. Highlights include an entirely passive design, no on-board power is present or required. Capacitive studs on the headset/phone interface which trigger screen auto-adjustments when a phone is inserted. Lightweight, soft-touch design – one of the lightest we’ve experienced. Finally, it seems a 90 degree FOV is being mentioned in relation to the headset, which will likely vary depending on which size phone is being used.

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Check out the video embedded at the top of this page for more details.

  • Augure

    90° in 2016 when it’s one of the area that needs urgent overhaul (and it’s not fucking complicated and already exists…) FFS

  • Adrian Meredith

    Looking forward to using it with riftcat!

  • A GearVR made with fabric :)

    • Andrew Jakobs

      Except GearVR has extra hardware in it, this is nothing more than a plastic google cardboard.

      • Augure

        Pyjama Cardboard

      • Only electronics is in the controller within the headset that you take out.

        I like the concept – hate, HATE the hipster style fabric, however…

        … FOV is kinda… uh… smallish? 90 is just too much.

  • I wasn’t expecting such low FOV from Google. I found the FOV matters a lot when it comes to VR experience. Gear VR seems to be far better in this case.