As reported last week, the development of Oculus Rift support for Outerra, the ‘world rendering engine’, continues. A new video demonstrates the latest progress and sends you on a virtual reality flight in a Russian MiG 29 fighter.

Outerra is an in-development ‘world rendering engine’ which is literally capable of rendering a geographically detailed world on a 1:1 scale. Since recieving their Oculus Rift dev kit, the developers have been working to support the Oculus Rift in Outerra and are expected to soon release a compatible build to the public.

Developer Brano Kemen shared with us the latest video of a flight in a MiG 29, demonstrating head tracking support and some fixed bugs. Kemen says that Outerra “feels great” inside of the Oculus Rift. He says that the next development steps are anti-aliasing, chromatic aberration correction, and yaw drift.

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.


Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."