Owlchemy Labs Shows Off New Convenience Store Level in ‘Job Simulator’

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Owlchemy Labs’s Job Simulator has become a staple demo in the HTC Vive demo reel thanks to its fun and intuitive room-scale interactions with everyday kitchen items. The studio has just revealed a teaser of another job that will have players employed in a convenience store.

The store is called Slushee Mark and you’re probably getting paid minimum wage… if anything at all. It’s but one of several vocations players will experience in Job Simulator: The 2050 Archivesan upcoming VR-exclusive title from Owlchemy Labs. The new experience was shown off on the HTC Vive at PAX last weekend.

The game is set in an inevitable future where “Robots cook, clean, service, and rule organize the world with precision and speed.”

Human occupations are now memories of the past; long gone are the blue collar jobs that ran the old world. Humans raised in our perfect automated society must not forget their useless ancient ancestors and history.

This is why JobBot was born. JobBot created Job Simulatorto teach humans what it is ‘to job’. All praise to JobBot, for he is the keeper of human history.

Of course, robots have difficulties with some human subtleties… a fact which provides countless comedic opportunities for the game. The new convenience store job and previously revealed kitchen job are among an unknown number of occupations that will ship with the game, presumably acting like levels.

Owlchemy Labs says that the game will ship holiday 2015, alongside the HTC Vive, but the game will also support the Oculus Rift.

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The real question is, what will our actual robot overlords think of a game like Job Simulator when they look back and see that we knew what was coming and even joked about it, but did nothing to stop it?

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."