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“This talk will focus on the human component of VR: your perceptual system. Virtual reality systems like the Oculus Rift and Gear VR replace the visual input to your brain in a way technology never has before; for better or worse, this raises unprecedented opportunities and challenges. I will give a brief, high-level overview of some key perceptual system functions, some interesting phenomena that occur in VR, and the importance of understanding them all for building comfortable content.”

Speaker: Richard Yao, Research Scientist, Oculus VR

Ben Lang is on the ground at the Moscone Centre in San Francisco for the Samsung Developer Conference 2014 to liveblog this event. Updates will appear automatically below, no need to refresh your browser.

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.
  • Rokrull

    Very interesting stuff. I wonder if anyone has done any experimentation with galvanic vestibular stimulation and VR, maybe placing the electrodes along the back of over-ear headphones. Could be an easy way not just help remedy motion sickness but increase immersion.