‘Arizona Sunshine’ is a Room-Scale Zombie Shooter for HTC Vive, Teased for Release Later This Year

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Vertigo Games has recently released a teaser trailer for Arizona Sunshine, a made-for-VR zombie shooter targeted for a 2015 release on HTC Vive.

We’ve been asking ourselves the same question ever since Valve announced their partnership with HTC to produce the Vive: What can you do in a 15 ft. by 15 ft tracking space anyway?

With the new teaser trailer released by Vertigo Games, showing the unlucky character (you) scrambling for another magazine as a lifeless corpse trudges ever closer, we think we may have our answer—at least as far as Arizona Sunshine is concerned. High action in stationary places maybe?

We won’t know for sure until the game, which promises to get you up close and personal with hordes of zombies across post-apocalyptic Arizona, comes out later this year on Steam.

Arizona_Sunshine_2

The made-for-VR title takes advantage of HTC Vive’s motion controllers so that you can “anticipate attacks, manage your ammo and consumables, and aim down the sights to blast your enemies to undead pieces,” and probably scare the bejesus out of your neighbors with screams of futility.

And although we haven’t heard the official recommended specs yet for HTC Vive like we have recently for the consumer Oculus Rift, Arizona Sunshine is recommending nearly the same set-up as Oculus:

  • Intel i5-4590 equivalent or greater
  • 8GB RAM
  • NVIDIA GTX 970 / AMD 290 equivalent or greater
  • VR Headset required, 2x USB 3.0 ports

Vertigo Games seem to be ‘all in’ on Steam VR right now. They’re other HTC Vive title, a top-down strategy game called Skyworld, also looks extremely promising and similarly explores ways in which room-scale positional tracking can add to an experience.

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We’ll be keeping our eyes on their Steam page for any updates down the long and dusty road to Vive’s holiday season launch.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • mellott124

    This is going to be terrifying!! Can’t wait to try it out.

  • Stray Toaster

    Gross misuse of the fade to black transition in that teaser.

  • Axess Denyd

    Doesn’t look like they were doing anything with motion controls when they made that video, anyway. Or the guy doesn’t understand how to hold guns or what sights are for…

    • Stray Toaster

      You don’t know what’s it’s like encountering the undead man. Nothing can prepare you.