New ‘Asgard’s Wrath’ Gameplay Video Reveals Dungeon Crawling in Action

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Asgard’s Wrath is an upcoming combat RPG from Sanzaru Games, the studio that created Rift exclusives Marvel Powers United VR (2018) and Ripcoil (2016). It’s slated to launch on Rift and the newly unveiled Rift S in 2019, although to whet our appetites in the meantime the studio released some fresh footage at their public GDC 2019 debut this week, showing off what to expect from the game’s combat and puzzle-laden quests.

We only got a chance to play some of the beginning storyline and learn the basics of combat during our hands-on with Asgard’s Wrathso everything seen in the questing video (linked above and below) is news to us.

The setup is this: in Asgard’s Wrath you’re a fledgling god who must help a set of Nordic heroes through their own discrete story lines. Each hero as their own load-out and abilities, and the objective is to complete each hero’s story to obtain a special rune stone for Loki, who basically plays as the game’s grand task master.

Clocking in just under eight minutes, the video presents a number of classic RPG tropes to go along with the game’s decidedly involved combat system, making use of shields, swords for attacks and parrying, and some magical weapons such as a throwable axe that you can recall with the flick of the wrist.

Image courtesy Sanzaru Games

On top of that, some of light puzzles seem to make use of your weapons, forcing you to throw your axe accurately to cut down a rope suspending a plank bridge.

The level seems to be brimming with items such as a cross-bow, crafting items such as berries and mushrooms, and treasure too, which all nestles into the game’s classic-style RPG inventory menu. Only a few things are actually holstered to your body in the game, all of which seem to relate directly to combat.

Image courtesy Sanzaru Games

One of the major mechanics in Asgard’s Wrath is the ability to magically transform the world’s animals into chimeric allies. A battle-toad pal follows you around automatically, taking down the level’s brutish enemies with his trident and giant lily pad-shaped shield.

You can order your toad buddy to do specific tasks too, like grab a key with his long tongue from behind the bars of a jail cell or attack a specific group of baddies on command.

Image courtesy Sanzaru Games

There’s no denying that Asgard’s Wrath is a visually stunning game. You can also probably tell that it’s not an easy game either when it comes to the game’s combat system. Multiple enemies put your melee skills to the test, as they barge in with increasingly tough attacks and armor plating that you have to break before getting a good shot at finally knocking down their HP bar.

Unlike the popular combat sandbox Blade & Sorcery, Asgard’s Wrath isn’t entirely physics-based, meaning you’ll have to pay close attention to when baddies are charging up, or telegraphic vulnerability to land those head-slicing hits.

Sanzaru isn’t ready to talk specific release dates yet, although they’ve said it’ll be headed to the Oculus platform sometime this year. It’s said to offer a 30+ hours of adventuring, promising to be the “deepest title yet” from Sanzaru Games.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Adrian Meredith

    That ought to do it!

    • Firestorm185

      I really, really hope the player gets some more varied voice lines by the final release, I will get REALLY annoyed hearing that over and over again.

  • Rosko

    Will this run on the Quest?

    • HybridEnergy

      no

    • Buddydudeguy

      LOL! ya right. You realize the Quest is powered by a SOC from 2017 right?

      • Rosko

        Sorry i’m being sarcastic.

  • 3872Orcs

    Looking forward to it! We need more of these kinds of AAA like games for VR to really push forward and gain regular gamers interest in VR. This is a type of game people will get VR for. 2019 is shaping up to be the year we finally get big polished games we’ve been waiting for!

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  • Jdog2442

    Ho hum another RPG where you have to jump around like an idiot….and a big fat fucking middle finger to all of us who can’t stand.

    The developer that has the balls to make a tab targeted VR MMO that can be played seated will be swimming in Scrooge Mcduck vaults of money.

    “We really didn’t realize so many people wanted or had to play VR games seated!!!!! We will have to consider that going forward I guess” Some idiot at FaceBook.

    • Buddydudeguy

      “jump around??