Ben Lang

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Based in Silicon Valley, Ben has held editorial positions across several technology publications for eight years. He founded Road to VR in 2011 to explore the immense possibilities of virtual reality, augmented reality, and human-computer interaction. Having seen the individual pieces but never the entire puzzle, he set out to map VR’s current state-of-the-art and to understand how far it is from a perfect simulation of reality (a la Matrix). Beginning with tracking the consumer VR space nearly a year before the Oculus Rift Kickstarter, Ben has spent the last several years actively documenting and promoting the industry as it experiences an explosive resurgence.
Exciting info for the team of Project Holodeck, Razer is now an official sponsor. The company, which was founded in 1998 and manufacturers PC peripherals for hardcore gamers, will supply the Holodeck team with hardware pertinent to the project and...
It's no secret that Valve is internally researching virtual reality. Michael Abrash is publicly known to be Valve's virtual reality and augmented reality researcher. Valve recently put out a job posting for an industrial designer noting that the company...
Sony appears to be finally experimenting with augmented reality and virtual reality on their HMD line. The company has traditionally marketed their HMZ-T1 and HMZ-T2 head mounted displays as a "personal 3D viewer" rather than anything to do with...
Probably since the first time humans laid eyes on flying creatures we've wished we could fly ourselves. With apparent ease, birds, insects, and even some mammals take to the sky. The mere idea of flying has inspired song, art, and plenty...
Palmer Luckey has been a virtual reality junkie since before the Oculus Rift. He claims to have the largest private collection of head mounted displays in the world, totaling some 43 units. And as the Rift has shown us, Luckey doesn't just...
Valve, the beloved makers of the Steam digital game distribution service and a number of famous games like Half-Life 2, Portal, TF2, and more, has never made any hardware products. New broke last week that they were looking to...
Last week Silicon Micro Display made an announcement on their blog that the company's South Korean factory lost power due to a hurricane and was rendered in-operable. Now the company has announced that utilities have been restored to the...
The Oculus Rift Kickstarter officially ended last Saturday. Reeling in an impressive $2,437,429, the campaing achieved a whopping 947% of its original 250k goal and secured the #6 position of top grossing Kickstarters of all time. Last week, Adhesive...
Sony has quietly announced a refreshed version of their HMZ-T1 head mounted display. The HMZ-T2 reduces weight by 20% which is good given that weight was one of the top issues with the original. The press release making the announcement calls...
I'd like to present two excellent AR concept videos which give a little glimpse into our world, not too far into the future, where AR is an integral part of life. Wearable computing and augmented reality are almost inevitable, but...
Aurasma is a free augmented reality app that runs on iOS (iPhone, iPod Touch, and iPad), and Android. Using your phone's camera and other sensors, the app projects digital scenes onto the real world through your device's viewfinder. Aurasma...
PCGamer's Owen Hill met with Palmer Luckey and some folks from Oculus to try out the Rift at Gamescom. After using it, he opines "The Oculus Rift is the most exciting peripheral I’ve ever used. This is the virtual...
With 3 days left, the Oculus Rift Kickstarter has passed the $2 million funding threshold. This is a huge landmark for the campaign which originally sought to raise $250 thousand in funding. Sitting pretty at 803% of its funding...
Here's some excellent news for anyone interersted in the Oculus Rift. Adhesive Games, the studio behind the upcoming (and awesome looking) Hawken has announced in conjunction with Oculus that the title will be Oculus Rift ready when it launches this December. Hawken...
With just 7 days remaining in the Oculus Rift Kickstarter which is nearing $2 million in funding, the campaign easily passed my early $1 million estimate. I took all of the publicly available data from the Kickstarter and compiled...
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