Ben Lang

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Based in Silicon Valley, Ben has held editorial positions across several technology publications for eight years. He founded Road to VR in 2011 to explore the immense possibilities of virtual reality, augmented reality, and human-computer interaction. Having seen the individual pieces but never the entire puzzle, he set out to map VR’s current state-of-the-art and to understand how far it is from a perfect simulation of reality (a la Matrix). Beginning with tracking the consumer VR space nearly a year before the Oculus Rift Kickstarter, Ben has spent the last several years actively documenting and promoting the industry as it experiences an explosive resurgence.
Condition One is a visual technology company which today announced their next project: a stereoscopic 360 degree movie for the Oculus Rift called Zero Point. We've seen 360 degree video for the Oculus Rift, but Condition One claims to...
Avegant is creating a unique head mounted display that uses an impressive virtual retinal display, a screen-less technology that projects an image directly onto your retina. After trying the Avegant HMD for myself, I sat down with CEO Edward...
Recently I sat down with Xyson Labs CEO Jeff Hyson to check out the Xcope, another entry in the world of smartphone HMDs. The Xcope makes several smart additions to the typical 'strap a smartphone to your face' formula...
There's some unfortunate news to share today—developer Pushy Pixels of Proton Pulse Rift has announced that further development of the highly regarded Oculus Rift demo has been canceled. Proton Pulse was an early and well regarded Oculus Rift demo. The...
Reactive Grip is a haptic VR controller by Tactical Haptics which has finally hit Kickstarter. Reactive Grip uses sliding bars on the surface of the controller to create unique tactile sensations that go beyond mere rumble. I got a chance...
Cloudhead Games, developer of the forthcoming Oculus Rift title The Gallery: Six Elements, has been teasing a demo of the game with a series of entertaining videos. The 'Exploration School' demo will soon hit Kickstarter backers, where they'll be...
The VR frontier is an exciting place to be right now and it's indie developers who are leading the way in exploring what makes for great virtual reality gaming. B-12 and Super Mega Mega are two exciting in-development indie...
Alone is an prototype Oculus Rift game made by indie studio Greenwood Games, which has now taken the project to Kickstarter. Alone (not to be confused with Alone in the Rift) was a finalist in the Oculus / IndieCade VR...
Palmer Luckey, creator of the Oculus Rift and co-founder of Oculus VR Inc, is one of only two people to support the CastAR Kickstarter at the highest ($10,000) tier. CastAR is a forthcoming head mounted display, created by two ex-Valve...
After having checked out the first PrioVR prototype the other week, I had a chance to sit down with YEI Technology's Head of R&D, Paul Yost, to learn more about the VR motion tracking system. Yost talks VR gloves,...
Yesterday Google teased with photos of a new version of Google Glass featuring a mono earbud, saying that Glass 'Explorers' would be getting the revamped model later this year. Additionally, the company is working on custom frames for Google...
Last week I joined host 'Reverend Kyle' on the 20th episode of the Rev VR podcast. Kyle has been giving a voice to the virtual reality community, through the Rev VR podcast, interviewing a number of prominent individuals from the...
If you've got an outlying IPD, there's now a simple adapter you can purchase to better fit the Oculus Rift's lenses to your eyes. We're a bit behind the curve on this one but wanted to make sure people knew...
We've dug up a patent filed by Sony which describes a method for independent RGB distortion and gamma correction on a "wide angle... virtual reality" HMD, bolstering our confidence that Sony is working on a PS4 VR head mounted...
Earlier words from Oculus CTO, John Carmack, seemed to confirm that a second Oculus Rift developer kit (DK2) was in the works, but the language was a bit ambiguous. Now, Oculus Co-founder Palmer Luckey explains clearly that a second...
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