Beat Saber (2018), the hit VR rhythm game, is getting a version especially for VR arcades. To celebrate the arcade version’s launch this week, Beat Games (ex-Hyperbolic Magnetism) is holding a tournament in more than 50 VR arcades across the world.

Hosted by the Virtual Athletics League, LIV, and SpringboardVR, VR Arcade Beat Saber Tournament. Arcade-goers will be able to win cash prizes and participate in giveaways.

Virtual Athletics League, who have been hosting VR tournaments for several years, will be running the tournament, LIV will be working with VR Arcades to do Mixed Reality broadcasting, and SpringboardVR will be sponsoring and providing the commercial licensing, the organizers say in a statement.

Image courtesy Beat Gamesaber

“We are very happy to welcome SpringboardVR on board as one of our first arcade partners,” says Jaroslav Beck, CEO of Beat Games. “This collaboration is an awesome opportunity to engage our beloved community in both the entertaining and competitive aspects of Beat Saber.”

Beat Saber initially launched on both Steam (Rift, Vive) and the Oculus Store back in May. Surpassing over $2 million in revenue in its first month, the block-slicing rhythm game has decidedly become a big win for the three-person, Czech Republic-based team. Beat Saber Arcade is said to go live on the SpringboardVR arcade network this week, and will be priced at six cents per minute.

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“This tournament is an amazing milestone for both VR arcades and the Virtual Athletics League (VAL). Our vision is to cultivate a global community where VR arcades and players can compete and socialize while playing their favorite VR titles. We’re incredibly excited and grateful to be working with both the Beat Saber team and SpringboardVR to make this happen,” said Ryan Burningham, Co-Founder of VAL.

There’s currently no working list of participating arcades. Make sure to call your local VR arcade to see if they run the SpringboardVR platform and are participating in the tournament.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • JJ

    (facepalm) you have other options than the vive pro…. If you’re going to contribute and be purely negative about it, at least do your research first. Not only that but you only quote the most expensive option out there.

    for example, you’re pretty much saying
    “I sure would love to race on a racetrack, but man i cannot afford a bugatti”

    You dont have to get the nicest one out there to play.
    as well if you look somewhere near 5 articles down, Road to VR loves to post about how beat saber is coming to psvr, so cheap people like you will have to find another thing to complain about.

    • F1ForHelp

      Agreed. Just be careful using the phrase “cheap people.”

  • Joe Gabriel

    Joe from Virtual Athletics League, our official position on whether arcades need SpringboardVR or not: (from our Discord server: https://discord.gg/6CZmWE9)

    Do I have to be on SpringboardVR to participate? No. We want this to be the biggest, baddest VR Arcade Tournament in history, so we’re doing something special. The tournament is co-sponsored by SpringboardVR, so there are certain benefits to being on the SpringboardVR platform ($0.06/minute for Beat Saber arcade license, marketing assets and support from SpringboardVR team) For non-SpringboardVR users, we hope you take a closer look at the SpringboardVR platform, talk more closely with their team here on Discord and consider their platform’s benefits.

    Thanks RoadtoVR for sharing the great news!

  • Owatch John Zhang

    we provide a Commercial standing platform to help you to start the Beat saber VR business: https://www.stekiamusement.com/vr-space-vr-standing-platform/