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‘Facebook Spaces’ Gets HTC Vive Support, Now the Company’s First Cross-platform VR App

Oculus parent company Facebook today announced it's bringing Spaces, the company's own social VR app, to HTC Vive. Like YouTube, which Google recently brought to the...

Facebook Releases First Mini-game for Social VR Platform ‘Spaces’, Paving the Way for More...

Facebook Spaces, the company's social VR platform available on Oculus Rift, has updated to include a new mini-game that aims to pave the way...
video

‘Facebook Spaces’ Gets Major Functionality Boost Now With PC Desktop Sharing

Facebook Spaces, the company's experiment into social VR, launched to much fanfare back in April. Following a string of updates, the app now supports...

‘Quill’ Development Continues Under Facebook Social VR Team After Oculus Story Studio’s Shuttering

VR painting app Quill, which began its life as an internal production tool for Oculus Story Studio and was eventually released to the public, will...

Facebook Update Adds 4K 360 Video Streaming Support to VR Headsets and More

Facebook today announced new updates coming to their 360 streaming service including live 4k streaming support to VR headsets, image stabilization and a number of features...
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Facebook Spaces Now Lets You Broadcast Live from VR to Any Facebook-capable Device

Facebook today announced their Oculus Rift app Spaces is getting an extra feature, bringing it closer in functionality to the rest of Facebook's near ubiquitous...

Oculus Brings Mixed Reality Capture Support to Rift

Trying to capture what someone is experiencing when they're head-first in a VR game has been an interesting problem to crack. By matching up...

Facebook Fights to Prevent Oculus Rift Sales Ban

In February, ZeniMax filed an injunction to request the worldwide blocking of sales of products that use Oculus software, which includes both Rift and Gear...

Palmer’s Post-Oculus Interview, Part 2: Virtual Relationships, Sleeping Under a Bridge, & His Next...

Having founded Oculus in 2012 and been an important face for the company throughout its growth from fledgling startup to $2 billion acquisition by...

In First Interview Since Leaving Oculus, Founder Palmer Luckey Talks VR’s Mobile Future, Facebook,...

Having founded Oculus in 2012 and been an important face for the company throughout its growth from fledgling startup to $2 billion acquisition by...
video

The Future of ‘Facebook Spaces’: Opening the Door to Third-party Developers

Facebook launched their first social VR app Spaces last month to much acclaim. It's a polished experience that does a few things very well, and...

Why the Closure of Oculus Story Studio is Good News for VR Filmmakers

Oculus just officially announced that they'd be winding down Story Studio, the company's internal VR film studio which produced first-party VR shorts like Lost, Henry, and...

Facebook is Researching Brain-Computer Interfaces, “Just the Kind of Interface AR Needs”

Regina Dugan, VP of Engineering at Facebook's Building 8 skunkworks and former head of DARPA, took the stage today at F8, the company's annual...

Facebook’s New 360 Capture SDK Can Record HQ Videos and Photos in VR Apps

Facebook F8, the company's annual developer conference, is currently in full swing on its second and final day. Today's big VR announce from the social...

Facebook Unveils Two New Volumetric Video ‘Surround360’ Cameras, Coming Later this Year

Facebook today announced two new additions to the Surround360 hardware initiative that are poised to make 360 video more immersive. Unveiled at the company's yearly...
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