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Facebook is Using Target Tracking to Unlock AR Experiences From Movie Posters and More

Facebook is expanding its augmented reality platform to make it possible for developers to create AR content tied to physical objects such as logos,...

‘Facebook Spaces’ Overhauls Avatars to Be More ‘fluid and natural’

Facebook Spaces, the company's social VR application which launched in beta one year ago, is getting an entirely new avatar system and customization tool,...

Facebook VP Teases Company’s ‘biggest AR/VR news to date’ Coming to F8 Conference

Facebook's annual developer conference, F8, won't be here until May, but with registration opening today, Facebook and Oculus is teasing some exciting AR and...

‘Facebook Spaces’ Gets HTC Vive Support, Now the Company’s First Cross-platform VR App

Oculus parent company Facebook today announced it's bringing Spaces, the company's own social VR app, to HTC Vive. Like YouTube, which Google recently brought to the...

Facebook Releases First Mini-game for Social VR Platform ‘Spaces’, Paving the Way for More...

Facebook Spaces, the company's social VR platform available on Oculus Rift, has updated to include a new mini-game that aims to pave the way...
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‘Facebook Spaces’ Gets Major Functionality Boost Now With PC Desktop Sharing

Facebook Spaces, the company's experiment into social VR, launched to much fanfare back in April. Following a string of updates, the app now supports...

‘Quill’ Development Continues Under Facebook Social VR Team After Oculus Story Studio’s Shuttering

VR painting app Quill, which began its life as an internal production tool for Oculus Story Studio and was eventually released to the public, will...

Facebook Update Adds 4K 360 Video Streaming Support to VR Headsets and More

Facebook today announced new updates coming to their 360 streaming service including live 4k streaming support to VR headsets, image stabilization and a number of features...
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Facebook Spaces Now Lets You Broadcast Live from VR to Any Facebook-capable Device

Facebook today announced their Oculus Rift app Spaces is getting an extra feature, bringing it closer in functionality to the rest of Facebook's near ubiquitous...

Oculus Brings Mixed Reality Capture Support to Rift

Trying to capture what someone is experiencing when they're head-first in a VR game has been an interesting problem to crack. By matching up...

Facebook Fights to Prevent Oculus Rift Sales Ban

In February, ZeniMax filed an injunction to request the worldwide blocking of sales of products that use Oculus software, which includes both Rift and Gear...

Palmer’s Post-Oculus Interview, Part 2: Virtual Relationships, Sleeping Under a Bridge, & His Next...

Having founded Oculus in 2012 and been an important face for the company throughout its growth from fledgling startup to $2 billion acquisition by...

In First Interview Since Leaving Oculus, Founder Palmer Luckey Talks VR’s Mobile Future, Facebook,...

Having founded Oculus in 2012 and been an important face for the company throughout its growth from fledgling startup to $2 billion acquisition by...
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The Future of ‘Facebook Spaces’: Opening the Door to Third-party Developers

Facebook launched their first social VR app Spaces last month to much acclaim. It's a polished experience that does a few things very well, and...

Why the Closure of Oculus Story Studio is Good News for VR Filmmakers

Oculus just officially announced that they'd be winding down Story Studio, the company's internal VR film studio which produced first-party VR shorts like Lost, Henry, and...
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