Gamescom 2017

Hands-on: ‘Marble Land’ Promises Hours of Complex Physics-based Puzzles, Launching on All Major Platforms

Marble Land is a physics-based puzzle game from Devious Technologies, a Bucharest, Romania based studio. We got a chance at this year's Gamescom to...

Hands-on: ‘Kat Walk’ Proves That VR Treadmills Are Getting Better, but Still Aren’t Perfect

Despite completing a successful Kickstarter back in August 2015, there still aren't many Kat Walk VR treadmills outside of Asia, let alone the premium...

bHaptics’ TactSuit Promises Better Actuator-Based Haptics at a Lower Price-Point

Gamescom is one of the few truly gargantuan expos dedicated to gaming, holding within its massive Zeppelin hanger-sized halls all manner of ostentatious booth...

Hands-on: ‘Stifled’ Oozes Style With Its Terrifying Visual Re-imagination of Echolocation

Stifled is an upcoming first-person horror game from Singapore-based studio Gattai Games. Heavily featured at this year's Gamescom, in no small part thanks to their partnership...

Hands-on: ‘Skyworld’ is a Charming Turn-Based Strategy Game With Fast-Paced Real-Time Interludes

Skyworld, a turn-based strategy game from Arizona Sunshine (2016) developers Vertigo Games, was initially introduced to the world as a demo during HTC Vive's first...

Hands-on: ‘The Talos Principle VR’ Feels Like It’s Come Home in Virtual Reality

The wildly popular puzzler The Talos Principle (2014) from Croteam is soon to be making its way to VR in a separate version, playable on...
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