GDC 2018

‘Budget Cuts’ Sees Two Week Delay, Now Launching May 31st

Two years in the making, Budget Cuts has remained almost completely off the radar after briefly surfacing back in 2016, but this week at GDC...

Sony Experimenting with Advanced Livestreaming Features for PSVR, Mixed Reality Views

Speaking during a session at GDC 2018 last month, Richard Forster, Senior Team Lead at Sony's Research & Development West group, chronicled a range...
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4 Minutes of Boxing Glory in ‘Creed’ VR, Gameplay Video Here

Survios, the studio behind Raw Data (2017) and Sprint Vector (2018), debuted a new single player VR game this year on the GDC expo floor, an upcoming arcade...
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‘Electronauts’ Turns Anyone Into an Electronic Music Artist, Gameplay Video Here

Survios, the studio behind Raw Data (2017) and Sprint Vector (2018), showed off Electronauts at GDC this year, their upcoming VR music creation app for HTC Vive...

Oculus Affirms Commitment to Rift, Believes PC Will Lead the VR Industry for the...

Over the last year, Oculus' public hardware ambitions have mostly centered around their upcoming standalone headsets (Oculus Go and Santa Cruz), with little to...

Hands-on: ‘Beat Saber’ is Every Bit as Fun as It Looks

At GDC this year, I had a chance to step into Beat Saber, an upcoming rhythm game from Czech Republic-based indie studio Hyperbolic Magnetism that tasks you...
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‘Catan VR’ Launches with Cross-play for Rift and Gear VR, Headed to Oculus Go

Based on Klaus Teuber’s popular board game Settlers of Catan (1995), the VR version of Catan is available now on Oculus Rift and Gear...

Kat VR Announces New ‘Mini’ Version of Its VR Treadmill, Kickstarter Coming Soon

Kat VR, a China-based company known for their crowdfunded Kat Walk VR treadmill, are hitting Kickstarter again soon with a new design that promises...

AR-Enhanced ‘Warhammer’ Trading Card Game to Launch July 2018

Warhammer Age of Sigmar Champions is an upcoming physical and digital trading card game coming to iOS, Android, and PC in July. Announced at...

Oculus to Scrap Trackpads on Santa Cruz Controllers in Favor of Buttons & Sticks

At GDC 2018 this week, Oculus revealed some additional details surrounding their high-end standalone VR headset prototype, Santa Cruz. Among those details, the company...

Magic Leap Shows Prototype Headset Progress Since 2014

At a sponsored GDC 2018 session, the still mysterious augmented reality company Magic Leap has revealed how their prototype hardware has evolved from 2014...

GDC 2018: Magic Leap ‘Developing for Spatial Computing’ Session, Live Blog @ 4:00PM PT

Magic Leap is hosting a sponsored session today at GDC 2018 which promises a “deep dive” on developing for augmented reality. Having released their...

GDC 2018 ‘Day 3’ Roundup – Oculus Go Details, Vive Focus Global Launch, New...

Here’s a roundup of news from the third day of our GDC 2018 coverage. Qualcomm's latest reference headset supports Vive Wave, HTC Vive Focus...

Oculus Home to Get Multiplayer & User-generated Content This Summer

At GDC 2018 this year, Oculus released word during their 'Inside Oculus 2018' developer talk that Home, the customizable user space for Rift, is...

Our First Look at Oculus Go – Aiming for the Accessibility Sweet Spot

Oculus Go was announced months ago, but it wasn't until this week at GDC 2018 that the company actually made the headset available to...
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