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hardware preview

Hands-on: Vive Focus 6DOF Controller Dev Kit

While the Vive Focus initially launched with a single 3DOF controller, HTC recently announced a dev kit add-on which brings a pair of 6DOF...

Hands-on: HaptX’s VR Glove is the Closest I’ve Come to Touching the Virtual World

HaptX, a company building a VR glove offering impressively detailed haptic feedback as well as force feedback, is steadily improving. My hands-on with their...

Hands-on: 3DHaptics Achieves Compelling Directional Haptics with Simple Hardware

MIRAISENS is Japan-based haptics company which is developing what they call 3DHaptics technology. I got a chance to try their latest demo this week...

Oculus Quest Hands-on and Tech Details

Oculus Quest was the main attraction at Oculus Connect 5 this week. Following the high-end standalone headset's reveal, attendees of the conference got to...

Hands-on: StarVR One is the Most Complete Ultra-wide VR Headset to Date

When it comes to VR headsets aiming for ultra-wide fields of view, three devices dominate the discussion: Pimax "8K", VRgineers XTAL, and StarVR One....

Hands-on: Cybershoes Aim to Deliver a VR Treadmill Experience at Lower Cost & Space

VR treadmills are usually pretty bulky, expensive, and have a questionable utility outside of the initial wow moment of seeing one in action. Vienna-based...

Hands-on: Vive Wireless Adapter Shows Strong Performance Ahead of Summer Launch

After revealing the Vive Wireless Adapter earlier this year, the company confirmed this week at E3 2018 that the device is on track to...

Hands-on: Varjo’s Latest ‘Beta’ Prototype is a Promising Shortcut to Retina Resolution

Today's VR headsets may have relatively high resolutions on paper, but when the pixels are stretched across a wide field of view, the effective angular...
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Hands-on: VR Goes Skydiving at iFLY – The Ultimate Haptic Simulation

iFLY, a leading provider of indoor skydiving facilities, today launched their iFLY VR initiative which combines the company's indoor skydiving experience with immersive visuals...

Hands-on: Infinadeck’s Latest Prototype is the Most Natural Feeling VR Treadmill Yet

Infinadeck is an active omni-directional VR treadmill that lets you walk in any direction. Compared to others, which generally rely on low friction surfaces...

Hands-on: Massless Wants to Bring High-precision Stylus Input to VR

Massless is developing a stylus designed specifically for high-precision VR input. We got to check out a prototype version of the device this week...

Hands-on: HTC Vive Focus Brings Best-in-class Displays to Standalone VR, For a Price

Now available in China, and quite possibly on its way to a wider release, HTC is prominently showing its new standalone Vive Focus headset at...

Hands-on: VRHero “5K” Plus Aims for Visual Fidelity Above All Else

VRgineers is a Czech-based startup building a VR headset positioned strictly for the enterprise world. Compared to today's consumer VR headsets, it's undeniably huge and...

Hands-on: Lenovo Mirage Solo – Strong Fundamentals, Questionable Pricing

At CES 2018 last week, Lenovo revealed the Mirage Solo, the company's standalone Daydream headset. The new device has everything on-board, including inside-out positional...

Hands-on: Vive Wireless Adapter Debuts With Robust Connection but Latency Too

Revealed this week at CES 2018, HTC has announced their own Vive Wireless Adapter which promises to break the tether on the Vive and...
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