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‘Borderlands 2 VR’ Review – An Ok Version of a Good Game

Borderlands 2 VR is a PSVR exclusive port of the popular 2012 title. The core tenants of the franchise has always been: 1) shoot...

Varjo’s ‘Bionic Display’ Headset is a Breathtaking Preview of VR’s Future

More resolution in VR isn't just 'nice', it's a major contributor to immersion. 'Retina-resolution' displays, those which match the visual limit of the human...

To the ‘VR is Dying’ Crowd: There’s More VR Users on Steam Than Ever...

A Road to VR analysis of the latest data from Valve's Steam Hardware & Software shows that VR users on Steam have not only been...

The 5 Best Games for PlayStation VR

So you picked up shiny new PlayStation VR and you're ready to dive into VR. Here's our breakdown of the best PSVR games that...

$1,550 Vive Pro McLaren Edition Further Confuses Headset’s Positioning

HTC today launched the Vive Pro McLaren Edition, which includes a limited edition Vive Pro with 2.0 peripherals and colored accents, a themed box,...

The Best VR Games to Show Your Family at Thanksgiving This Year

Before the turkey-induced coma sets in on the big day and everyone settles down for football, board games, or spirited arguments over lifestyle choices,...

‘Beat Saber’ PSVR Review – Move & Groove as You Slice & Dice

VR's signature slice and dice rhythm game has finally come to PSVR and has managed to squeezes the most out of the platform's tracking performance...

Report: New Valve VR Headset Appears in Leaked Images

When it comes Valve, there's no telling what's going on behind their Bellevue, Washington doors. As one of the most reclusive developers of both...

‘ASTRO BOT’ Behind-the-scenes – Insights & Artwork from Sony’s JAPAN Studio

From the very first time we previewed an early build of ASTRO BOT Rescue Mission, it was clear that there was much care and craft...

Déraciné Review – An Exercise in Boredom

Déraciné comes from FromSoftware, the studio best known in the West for its work on the Dark Souls franchise, though it's also behind a lengtiether...

Oculus Founder: Price Isn’t What’s Holding VR Back From Mass Adoption

Palmer Luckey, the founder of Oculus who left the company in 2017, recently published an article with his thoughts on what it will take...

New Valve Data Gives Fresh Insight into Number of VR Headsets Used on Steam

During Melbourne Games Week this week, Valve revealed a fresh set of official figures about it's user population on Steam. Mashing up the figures...

Hands-on: HaptX’s VR Glove is the Closest I’ve Come to Touching the Virtual World

HaptX, a company building a VR glove offering impressively detailed haptic feedback as well as force feedback, is steadily improving. My hands-on with their...
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‘Ovation’ is a Powerful VR Public Speaking Sim Designed for Professional Training

In my years covering VR, I've seen several attempts at public speaking simulators, but Ovation, a new app released this week supporting the Rift and...

Hands-on: 3DHaptics Achieves Compelling Directional Haptics with Simple Hardware

MIRAISENS is Japan-based haptics company which is developing what they call 3DHaptics technology. I got a chance to try their latest demo this week...
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