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‘ASTRO BOT’ Behind-the-scenes – Insights & Artwork from Sony’s JAPAN Studio

From the very first time we previewed an early build of ASTRO BOT Rescue Mission, it was clear that there was much care and craft...

‘Gadgeteer’ Early Access Review – Tinker to Your Heart’s Content

In all the time I’ve spent mucking around in Oculus Home and Rec Room—both physics-based sandbox environments that promise to let me do as...
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Exclusive: 35 Minutes of ‘Until You Fall’ Groundbreaking Melee Combat Gameplay

In announcing Until You Fall, Schell Games was boastful about its ability to deliver an “intense, real-time combat expe­ri­ence that hasn’t been seen before with...

‘Fujii’ Review – A Serene Journey Ripe With Discovery

Channeling Journey (2012) and Viva Piñata (2006), albeit at a smaller scale, Fujii is a game about exploration and gardening with a dash of discovery. That's not to say...

‘Blood & Truth’ Behind-the-Scenes – Insights & Artwork from Sony’s London Studio

As the studio behind the excellent PlayStation VR Worlds, Sony Interactive Entertainment's London Studio has been at the forefront of VR game design since before...

Valve Index Review – The Enthusiast’s Choice

The Valve Index headset is more expensive and less user-friendly than its nearest competitor, the Oculus Rift S, but the experience it offers is...

Oculus Exclusive Games Finally Feel Truly Playable with Index Controllers & Revive

While it's long been technically possible to play Oculus exclusive games on Vive and other SteamVR headsets thanks to an unofficial mod called 'Revive',...

‘Freediver: Triton Down’ is a Short But Worthwhile Adventure Full of Good Ideas

Freediver: Triton Down launched quietly at the end of May, and while the $9 price reflects its short playtime, the title demonstrates a strong...

Xbox Game Studios Has (inadvertently?) Acquired Heaps of VR Development Talent

A year ago, in response to Sony consistently delivering high-quality exclusives for PS4, Microsoft made a commitment to rejuvenating its first-party game development efforts...

Hands-on: ‘After the Fall’ is a Pretty Zombie Shooter That Doesn’t Understand Immersion

After the Fall is an upcoming co-op VR zombie shooter that promises to let groups of up to four players battle for survival within...
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Watch: ‘Beat Saber’ 360 Mode Feels like a New Way to Play

Developer Beat Games last week revealed a new '360 mode' for their VR hit Beat Saber. Notes can now come from all around the player...

‘Lone Echo II’ Roughly 50% Larger Than Its Predecessor, E3 Demo Reveals New Gameplay

This week at E3 2019, Oculus is showing their first ever demo of Lone Echo II, the anticipated followup to 2017's Lone Echo. While the...

Hands-on: ‘Phantom: Covert Ops’ Boasts Smart VR Design and Big Potential

At E3 2019 this week, I got a chance to go hands-on with Phantom: Covert Ops, an Oculus Studios exclusive in development by nDreams. The...

Preview: Valve Index is the DSLR to the Oculus Rift S Point-and-shoot

While we offered our initial hands-on impressions with the Valve's new Index headset last month, we've now had many more hours inside the headset,...

Analysis: Monthly-connected VR Headsets on Steam Pass 1 Million Milestone

Valve's monthly Steam Survey has long offered useful insight into the share of VR headsets in use on Steam. But the figures provided are...
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