OpenXR
Magic Leap 2 Now Supports OpenXR, Strengthening Industry Against Potential Apple Upheaval
Though delayed from its commitment last year, Magic Leap today announced that ML2 now fully supports OpenXR. The timing...
Magic Leap Commits to OpenXR & WebXR Support Later This Year on ML2
In an ongoing shift away from a somewhat proprietary development environment on its first headset, Magic Leap has committed...
HTC Brings OpenXR Public Beta to Vive Focus 3
HTC announced this week it is making available an OpenXR public beta for the Vive Focus 3. OpenXR is...
Unreal Engine Gets OpenXR Improvements Just in Time for Oculus Development Shift
The latest version of Unreal Engine 4, version 4.27, brings "production-ready" support for OpenXR. The change comes just in...
Sony is an Official Supporter of OpenXR But Hasn’t Committed to a PSVR Implementation
Despite being among the early supporters of the OpenXR consortium—the industry group building the open standard for XR devices—Sony...
SteamVR Update Brings Full Support for OpenXR 1.0, A Huge Step for the Open...
The latest update to SteamVR, version 1.16, now includes full support for OpenXR 1.0, the widely backed industry standard...
Unity ‘Accelerating efforts’ on OpenXR Support, Preview Expected by End of Year
Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it...
Valve Releases OpenXR Preview for Steam Game Developers
Valve just took a big step in prepping Steam game developers for the full arrival of OpenXR, the new...
OpenXR Coming to Quest & Rift Developers Soon in Prototype Release
Facebook today announced that a prototype version of OpenXR, the royalty-free open standard from The Khronos Group, will be...
OpenXR 1.0 Released, Microsoft Supports HoloLens 2 & WMR, Oculus Plans Rift & Quest...
OpenXR, a widely supported initiative which aims to streamline AR/VR development across headsets and platforms, has reached its 1.0...
OpenXR Standard Ratified, Microsoft, Oculus, & Others to Release First Implementations
OpenXR is a royalty-free standard for cross-platform VR and AR development. It's backed by many of the biggest names...
OpenXR Chair Shifts from Epic to Intel, Progress Update Planned for March
Intel's Brent Insko has taken over as the Chair of the OpenXR working group after Epic's Nick Whiting passed...
Epic Aims to Take on Steam with Newly Announced Epic Games Store
Steam is widely considered the de facto platform for PC games, VR or otherwise, but Unreal Engine creators Epic...
Microsoft Joins OpenXR, Becoming a Decisive Backer in the Open, Royalty-free VR/AR Standard
Khronos Group, the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just...
Revive Creator Joins OpenXR Initiative ‘to help create a truly open VR standard’
CrossVR's Revive, the software that allows HTC Vive users to play games from the Oculus platform, today announced it's joining...