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Hands-on: Upcoming VR Shooter ‘Telefrag’ Boasts Impossible, Escher-style Arenas

Anshar Studios, the developers behind Detached (2017), showed off a new arena shooter at Gamescom this year. Dubbed Telefrag VR, the game (still in...

Hands-on: ‘Population: ONE’ is Poised to Become VR’s First Great Battle Royale

BigBox VR, the developers behind VR multiplayer shooter Smashbox Arena (2017), are making their way into new territory soon with their upcoming battle royale shooter Population:...

Preview: ‘Space Junkies’ Feels Like VR’s Spiritual Successor to ‘Unreal Tournament’

Unreal Tournament (1999) was one of the staple arena shooters of my youth. It's simple; find the best gun you can, stock up on...

Hands-on: ‘Firewall: Zero Hour’ Replicates a Familiar Shooter Formula in VR with Deadly Skill

Ever since the early days of PSVR, fans have been hoping for games like Counter Strike or Rainbow Six—the sort of team-based shooters most gamers...

Hands-on: ‘Megalith’ is a Promising First-person MOBA Brawler Landing First on PSVR

Megalith is an upcoming first-person arena brawler from Disruptive Games which puts you in MOBA-style combat against other heroes as you—and your pint-sized minions—sally forth...

Hands-on: ‘Trover Saves the Universe’ Subverts Action-Platformer Genre to Hilarious (and Bizarre) Effect

Rick and Morty co-creator Justin Roiland's has a game studio called Squanch Games, and their next big VR title, Trover Saves the Universe, looks to subvert...

Hands-on: ‘Echo Combat’ Brings High-Speed, Zero-G Shooter to VR in ‘Echo Arena’ Expansion

Ready at Dawn, the studio behind zero-g adventure Lone Echo (2017) and its companion multiplayer sports game Echo Arena (2017), held a closed beta session...
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Watch the First 12 Minutes of ‘Budget Cuts’

Budget Cuts (2018) is a room-scale VR stealth game from indie studio Neat Corporation. Launching on May 31st on HTC Vive and Oculus Rift, we...

Hands-on: Sony’s ‘Blood & Truth’ for PSVR is Aiming for AAA Scope, and Off...

Sony's London Studio—who built the well received VR Worlds experiences for PSVR—is back. This time around the studio isn't building a slew of PSVR...

Preview: ‘The Invisible Hours’ – A Voyeuristic Murder Mystery in VR

Interactive theater is all about breaking the fourth wall, removing the barrier between the viewer and the play at hand. Traditionally this is done by...

Preview: ‘The Gallery: Heart of the Emberstone’

The sequel to Cloudhead Games' early room-scale VR hit, The Gallery: Episode 1 - Call of the Starseed (2016), is nearly here. We got our hands on...

Hands-on: ‘Marble Land’ Promises Hours of Complex Physics-based Puzzles, Launching on All Major Platforms

Marble Land is a physics-based puzzle game from Devious Technologies, a Bucharest, Romania based studio. We got a chance at this year's Gamescom to...

Hands-on: ‘Stifled’ Oozes Style With Its Terrifying Visual Re-imagination of Echolocation

Stifled is an upcoming first-person horror game from Singapore-based studio Gattai Games. Heavily featured at this year's Gamescom, in no small part thanks to their partnership...

Hands-on: ‘Augmented Empire’ is an Engaging, Story-Driven Tactical RPG for Gear VR

At this year's E3, we got a chance to go hands-on with Augmented Empire, a narrative-driven tactical RPG coming exclusively to Gear VR on July 13th....

Hands-on: ‘Fallout 4 VR’ Shows Improvements, but I’m Still Not Sold

Entering the Wasteland, sneaking up on a group of raiders and shooting them down with guns in your own two hands, tossing back a Nuka-Cola, hanging...
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