VR Development

VR Development

Three Totally Creative Uses of Quest Hand-tracking

Oculus brought controllerless hand-tracking to Oculus Quest as an experimental feature back in December, and while it's useful for navigating around the headset's menus...

JDI Starts Mass Production on 1,058 ppi High Pixel Density LCD for VR Glasses

Japan Display Inc. (JDI), a display conglomerate created by Sony, Toshiba, and Hitachi, today announced the mass production of a new high pixel density, 2.1-inch...

Varjo Unveils ‘Workspace’ User Interface, Exploring the Future of Always-on AR/VR Workflows

Varjo Technologies today announced its new user interface, code-named ‘Varjo Workspace’, which is designed to seamlessly let professionals use their Windows computer applications and...

Source 2 Tools Will Ship with ‘Half-Life: Alyx’ for VR Content from the Modding...

Half-Life: Alyx is due to launch in March 2020; alongside it, Valve plans to release tools for its Source 2 engine which will let...

Oculus & Unity Release Free VR Development Course with 20 Hours of Content

Already have some basic game dev experience and looking to get into VR? Then you may be interested in Oculus and Unity's new intermediate...

Unity Plugin Aims to Streamline Haptics for VR Developers

RGB Haptics is a new Unity-based tool that aims to make it easier for developers to create and implement haptic effects in VR games. Haptics...

New Oculus Social Tools Will Help VR Feel More Like a Place, Less Like...

Social and Multiplayer VR can be incredibly compelling, but the process of actually 'finding' your friends in VR is still a clunky and often...

The Surprising Brilliance of ‘Vacation Simulator’s’ VR Paintbrush Tech

Having released the ever popular Job Simulator as a launch title for the HTC Vive back in 2016, Owlchemy Labs is one of the most veteran...
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Dev Shares Crash Course on VR Game Optimization for Oculus Quest & Mobile Hardware

VR games need to achieve high, stable performance to look good and play comfortably. Optimization is no easy task, especially with the limited resources...

Epic Games to Award $100 Million to Devs with New ‘MegaGrants’

Epic Games today announced at GDC that the company is set to turbo-charge their long-running developer grant initiative with 'MegaGrants' and the largest pool...

Oculus Brings More Lifelike Sound Propagation to Audio SDK 1.34

Despite being oft overlooked in the face of more attention-grabbing visuals, audio is an essential component to creating presence in VR. In a quest...

‘ViewR’ Lets You Watch a VR Session in Action From the Comfort of Your...

Brisbane, Australia-based group #include today released a new app called ViewR that lets you observe a PC VR session in action from an Android mobile...

‘Guided Meditation VR’ Makes Great Use of Carmack’s 5K Playback Tech on Oculus Go

Earlier this year Oculus CTO John Carmack revealed a new video playback technique designed to bring high-resolution video to mobile headsets like Oculus Go....

Oculus Avatars Are Finally Going Cross-platform

Oculus had announced almost a year ago now that they planned to take their Oculus Avatars system cross-platform. Now, with last week's release of...

Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Unreal Engine 4.20 officially launched today with heaps of updates. In the VR realm, the new version brings native mixed reality video compositing for...
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