VR Development

VR Development

Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Unreal Engine 4.20 officially launched today with heaps of updates. In the VR realm, the new version brings native mixed reality video compositing for...

Facebook Spent Over $88M This Year on Oculus’ Seattle Area Satellite HQ

Oculus has been on quite the hiring spree as of late, with over a hundred positions currently advertised on the company's career website aimed...

Valve Announces ‘Skeletal Input’ to Give SteamVR Apps More Lifelike Hands Moving Forward

Accompanying the news that Valve has made a critical redesign of its 'Knuckles' motion controller, the company also recently released a new input system...

Apple Details Latest VR Optimizations Coming to macOS Mojave (10.14)

Earlier this month at Apple's annual WWDC conference, the company introduced their latest operating system, macOS Mojave (10.14). Due to roll out as a...

Carmack Details New 5K Mobile VR Playback Tech, Releases Sample for Developers

Oculus CTO John Carmack has developed a new approach to VR video playback which makes it possible to play 5K 3D 360 video on...

LG Develops AI-based Tech to Reduce Latency & Motion Blur in VR Displays

South Korean tech giant LG Display and a team from Sogang University in Seoul have collaborated on a new AI-based content creation technology that's...

Google & LG Detail Next-Gen 1,443 PPI OLED VR Display, ‘especially ideal for standalone...

Ahead of SID Display Week, researchers have published details on Google and LG's 18 Mpixel 4.3-in 1,443-ppi 120Hz OLED display made for wide field of view...

Amazon’s VR/AR Creation Tool ‘Sumerian’ Now Available to General Public

Amazon today announced that Sumerian, a tool that aims to make creating web-based applications for VR/AR and traditional monitors an easy process, is now available to...

INT Announces 2,228 PPI High Pixel Density AMOLED for VR Headsets

When we saw the news that JDI, the Japanese display conglomerate founded by Sony, Toshiba and Hitachi, were developing a 1001ppi LCD display for...

Oculus Opens Applications for 2018 Launch Pad Mentorship Program

Oculus recently opened applications for its annual Launch Pad program, a developer mentorship that provides funding and resources to people from underrepresented backgrounds. Oculus Launch...

Nanotechnology Researchers Are One Step Closer to the Perfect ‘Meta-lens’ for AR/VR Headsets

AR and VR headsets of the future could have clearer, lighter, and wafer thin lenses, thanks to a new manufacturing process that uses nanotechnology...

Oculus Offers Up Developer Quick-start Guide for Bringing Apps to Go

With the impending launch of Oculus Go, the company's first standalone headset, Oculus has shared with developers a handy cheat sheet for bringing Gear...

Cloudhead Games – Lessons Learned From Five Years of VR Locomotion Experiments

Both the Rift and the Vive first launched to consumers around this time two years ago, but their debut, and the games that launched...

Vive Pro Gets AR Capabilities Thanks to HTC’s New Tools for Front-facing Cameras

HTC has announced a new set of tools allowing developers to build applications which take advantage of the Vive Pro's stereo front-facing cameras, effectively turning...

Developer Creates Scan of Apartment to Work Inside of VR for 30 Days

Turin, Italy-based developer Enea Le Fons is aiming to spend more than 30 days of extended stints in VR, and although he won't be...
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