VR Industry

VR Industry

Survios Shares Momentum & Learnings in Location-based VR Business

Survios, a veteran VR game developer, shared fresh insights into the health of the company's out-of-home business activities, a sector of the VR industry...

Lemnis Demonstrates Latest Varifocal Lens Tech in New VR Headset Prototype

Eye-tracking is an important technology that many would consider a 'must have' for the next generation of VR headsets, although that's just one step...

To the ‘VR is Dying’ Crowd: There’s More VR Users on Steam Than Ever...

A Road to VR analysis of the latest data from Valve's Steam Hardware & Software shows that VR users on Steam have not only been...

Precision OS Secures $2.3M Series A to Further VR Orthopedic Surgical Software

Precision OS, a Vancouver-based company creating VR surgery simulation software, announced that it has secured $2.3 million in Series A financing. The funding round...

Oculus Founder: Price Isn’t What’s Holding VR Back From Mass Adoption

Palmer Luckey, the founder of Oculus who left the company in 2017, recently published an article with his thoughts on what it will take...

HTC Joins VirtualLink to Support Connection Standard for Future VR Headsets

Back in July, many of VR's biggest players announced the VirtualLink Consortium, a group unified around creating a connection standard for future VR headsets....

Report: Apple Nearly Acquired Leap Motion but the Deal Fell Through

According to a report from Business Insider, earlier this year Apple was on the verge of acquiring Leap Motion, but the deal fell through days...

FundamentalVR Partners with Mayo Clinic to Develop VR Surgical Simulations, Raises $1.4M Financing

FundamentalVR, the training and data analysis technology platform, today announced a three-year deal to jointly develop surgical VR simulation and education products with Mayo...

New Valve Data Gives Fresh Insight into Number of VR Headsets Used on Steam

During Melbourne Games Week this week, Valve revealed a fresh set of official figures about it's user population on Steam. Mashing up the figures...

Sixense to Refund STEM Kickstarter Backers After More Than 4 Years of Delays

In what might be the longest Kickstarter campaign conclusion to date, more than four years following estimated deliveries of the STEM VR controller, Sixense...

Vive Pro Data Revealed in Steam Survey, Thins Gap Between Rift and Vive

In the latest set of data from Vale's monthly Steam Hardware & Software survey, the Vive Pro has finally made an official entrance and...

STRIVR Secures $16M Series A Financing to Expand Enterprise VR Training

STRIVR, the immersive VR training company, announced a $16 million round of financing led by GreatPoint Ventures (GPV) that is said to advance the...

Google Appears to Be Ramping Up R&D Efforts for “New and novel” AR/VR Lenses

Though there wasn't much groundbreaking in the Daydream news shared at Google I/O this year, the company is growing its AR/VR team at an...

Survey: Help Devs Understand Real VR Users & Enter to Win $150 Amazon Gift...

While there's a steadily growing number of quality VR games, it's still well understood that VR is in need of more great content. But...

Early VR Pioneer CCP Games Acquired by ‘Black Desert Online’ MMO Developer for $425M

CCP Games, an Icelandic game studio known for the long running EVE: Online MMO and their eager jump into and eventual backpedaling in the...
39,306FansLike
6,295FollowersFollow
66,541FollowersFollow
23,808SubscribersSubscribe

Latest Headlines

Features & Reviews