Left-Hand Path is a Dark Souls-inspired single-player VR adventure developed by Strange Company. The studio recently announced that the spell-casting RPG, which promises 15+ hours of content, is heading out of Early Access November 10th.

Launching out of a year-long stint on Steam Early Access next month for HTC Vive and Oculus Rift, players must learn a host of arcane gestures to cast powerful demon-killing spells, perform ancient rituals, and learn the terrible truths behind the ‘Well of All Rewards’.

Turning up the difficulty in classic Dark Souls fashion, Left-Hand Path provides few save points, no regenerating health, respawning enemies when you die, and all in the dark and dank world filled with monsters that look torn straight out of a D&D monster manual.

“Dark Souls changed everything in game design, and I felt strongly that VR needed an experience that captured the ‘Souls-like’ essence. Fans will recognize the atmospheric environment, subtle storytelling, and the ever punishing gameplay of the genre in Left-Hand Path,” said Hugh Hancock, indie developer behind the game.

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Because Left-Hand Path makes uses of Vive and Rift’s room-scale capabilities, you’ll have to actually duck, dodge, outmaneuver as you cast powerful spells like acid missiles, lightning, meteors, flaming boulders, and even conjure an army of screaming skulls.

We haven’t had a chance to dive into Left-Hand Path, but the Steam reviews look promising, currently sitting at an 86% positive score and retaining a ‘Very Positive’ rating.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • silvaring

    One of the most underrated vr games of 2017?