‘Dick Wilde 2’ to Bring Cross-platform Co-op to PSVR, Rift & Vive Next Month

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Bolvërk Games and PlayStack released word today that a new sequel to their VR shooting gallery Dick Wilde (2017) is slated to launch sometime in February.

The sequel, dubbed Dick Wilde 2, promises to bring cross-platform online co-op, more boss fights, levels, and a wider range of difficulty levels for all supported headsets, which include PSVR, Oculus Rift, and HTC Vive.

Image courtesy Bolvërk Games, PlayStack

Game publisher PlayStack says that Dick Wilde 2 takes users to “a host of new locales which have been infected by the massive outbreak of toxic spillage, creating a foul sludge that has mutated the local wildlife into the most darn-tootin’ vicious critters ever seen by the river folk.”

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New weapons include gravity guns, arrows infused with divine lightning, mortar strikes, AI assassin drones, and hopefully some of the fan favorites too such as the revolvers, the shotgun and shield, and paintball guns.

Image courtesy Bolvërk Games, PlayStack

Unlike the previous Dick Wilde, the sequel is said to feature cross-platform VR online co-op, letting PSVR and PC VR users play together. PSVR users may have a leg-up in the aiming department though, as the sequel is confirmed to support both PlayStation Aim in addition to PlayStation Move.

“Our fans made Dick Wilde a success and we’re doing everything we can to give them all that they want in the sequel,” said Bo Bennekov at Bolvërk Games. “We are so proud that Dick Wilde 2 features online VR co-op – it was our most requested feature and a lot of hard work, but we know players are going to love shooting mutated piranhas with a buddy by their side.”

Dick Wilde 2 is also said to include other fan-requested features including a wider range of difficulty settings, more power-ups and “screen-filling” boss fights.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • JesuSaveSouls

    Still only a wave shooter ?

  • Skippy76

    And another wave shooter :(

  • NooYawker

    Awesome name but a rail shooter? Why are people still making these?