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Road to VR
PC VR
Quest
PSVR
Vision Pro
XR Industry
Design & Dev
Series: Inside XR Design
Series: Insights & Artwork
Guest Articles
Newsletter
Reviews
Hardware
Games & Software
Featured
Featured posts
Featured
Featured posts
Futuremark Explains Why VR Benchmarking is About More Than Just Numbers
Paul James
-
Nov 30, 2016
2
‘Eagle Flight’ Review
29
‘Loading Human’ Review
9
‘RollerForce’ Review
2
Hands On: ESI’s Incredibly Accurate VR CAD Simulation Lets You Take Cars Apart
Dominic Brennan
-
Oct 4, 2016
1
‘Alien: Isolation’ is One of VR’s Missed Opportunities, But There’s Still Hope
Paul James
-
Sep 25, 2016
53
‘vTime’ Releases New Avatar Customization Tool
Scott Hayden
-
Sep 8, 2016
0
VR at PAX West 2016: What’s There and How to Find It
Michael Glombicki
-
Sep 1, 2016
0
Dexta Shows Off Latest Exoskeleton Gloves That Let You Touch VR
Paul James
-
Aug 23, 2016
23
Preview: ‘Racket: Nx’ for HTC Vive
Matthew Magee
-
Aug 17, 2016
2
‘Doom’ & ‘Fallout 4’ Devs are Collaborating to Make Titles Work in VR
Paul James
-
Aug 14, 2016
13
Mindshow’s VR Movie-making Helped Me Rediscover the Joy of Play-acting
Frank He
-
Aug 12, 2016
2
In Search of the Pyjama People: VR’s New Wave of Bedroom Coders
Matthew Magee
-
Jul 12, 2016
6
How to Sharpen Your HTC Vive’s Visuals with Supersampling
Paul James
-
Jun 27, 2016
116
Hands On: Doom VR is a Curious But Experimental Tech Demo
Frank He
-
Jun 17, 2016
10
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