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GDC 2016
Tracking Your Hands Using Flex Sensor Technology with Manus VR
September 10, 2016
4
Social Dynamics Within Sony’s PlayStation VR Social VR Experiments
June 30, 2016
0
Watch: 6 Minutes of Golem Gameplay on the PlayStation VR
June 26, 2016
11
ILMxLAB Discuss Pioneering VR Storytelling with Star Wars and Beyond
May 30, 2016
7
Manus VR’s Gloves in Action Using Valve’s Lighthouse Tracking for Hands and Arms
May 23, 2016
16
Kokoromi Collective’s Heather Kelley on Designing ‘SUPERHYPERCUBE’
April 13, 2016
0
Valve Engineers Talk Lighthouse Evolution & Favourite VR Memories
April 12, 2016
0
Storytelling in VR: Ambiguity and Implication in 1st Person Narratives
April 11, 2016
2
Valve’s Chet Faliszek on HTC Vive Launch Title Highlights
April 5, 2016
2
‘Damaged Core’: Building VR Locomotion into Gameplay
March 29, 2016
12
Paul Bettner on the Launch of ‘Lucky’s Tale’ for Oculus Rift
March 28, 2016
2
‘Project CARS’: Making an Authentic Racing Simulation Work in VR
March 25, 2016
31
Multiplayer ‘Siege VR’ Prototype Highlights Solid STEM Tracking Performance
March 24, 2016
14
Valve’s Jeep Barnett on Designing ‘The Lab’ for HTC Vive
March 23, 2016
0
Unity’s VR Editor Lets You Create VR Content Like a God
March 23, 2016
6
GDC Round Table: Valve’s ‘The Lab’ & Survival Wave Shooters as VR’s FPS
March 18, 2016
2
OptiTrack’s Precise ‘Void’ Style Tracking Lets You Play Real Basketball in VR
March 18, 2016
3
Watch Epic Games’ Nick Donaldson Build a Scene in Unreal’s VR Editor
March 17, 2016
29
GDC 2016: Valve Software, Advanced VR Rendering Performance – Live Blog @4PM PST
March 17, 2016
5
GDC 2016 Round Table Discussion – PlayStation VR, Minecraft VR, Star Wars and More
March 17, 2016
0
Preview: ‘John Wick: The Impossible Task’ Puts You in the Shoes of an Elite Assassin
March 17, 2016
14
Oculus’ Jason Rubin on Rift and Touch Games “We’re Not Launching a Dev Kit”
March 17, 2016
21
Basemark Has a Dead Simple Solution to Precisely Measure VR Headset Latency
March 17, 2016
7
Gunfire Games’ David Adams on Rebooting Old-School Adventures with Chronos
March 17, 2016
0
Sony: ‘PSVR Breakout Box is Not a Crutch for PS4’
March 17, 2016
26
‘Gary the Gull’ Takes First Steps into Character-driven Interactivity in VR
March 17, 2016
1
New Job Simulator Trailer Reveals Final Job: The Automotive Mechanic
March 16, 2016
1
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