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Road to VR
PC VR
Quest
PSVR
Vision Pro
XR Industry
Design & Dev
Guest Articles
Newsletter
Reviews
Hardware
Games & Software
Interview
Interview
For a Veteran Studio That’s Weathered the Storm, VR Has Become a Lucrative Business
Ben Lang
-
Jan 13, 2021
21
Valve Explains the Deceptively Simple Design Process That Made ‘Half-Life: Alyx’ Excellent
Ben Lang
-
Apr 14, 2020
107
Now 150 People Strong, Varjo Talks Future Focus, More Affordable Headsets
Ben Lang
-
Jan 24, 2020
21
Facebook’s Jason Rubin on Quest, Rift S, & the Direction of Oculus
Ben Lang
-
Mar 28, 2019
72
Oculus’ Nate Mitchell on the Fate of ‘Rooms’ and ‘Parties’ on Rift
Ben Lang
-
Jul 24, 2017
10
Taking After ‘Sword Art Online’, Oculus Founder Wants to Make a VR Game With Serious Consequences
Ben Lang
-
Jun 4, 2017
43
Sony’s Richard Marks Expects Natural Voice Input to Play Major Role in VR’s Future
Dominic Brennan
-
May 23, 2017
2
Palmer’s Post-Oculus Interview, Part 3: Neural Links, Recorded Memories, & Revolutionizing VR, Again
Ben Lang
-
May 23, 2017
35
Palmer’s Post-Oculus Interview, Part 2: Virtual Relationships, Sleeping Under a Bridge, & His Next Project
Ben Lang
-
May 14, 2017
25
In First Interview Since Leaving Oculus, Founder Palmer Luckey Talks VR’s Mobile Future, Facebook, and Cosplay
Ben Lang
-
May 10, 2017
70
On the Hunt for VR’s Killer App with Vive’s China President, Alvin Wang Graylin
Ben Lang
-
Mar 13, 2017
15
On the Hunt for VR’s Killer App with Sony’s Head of PlayStation Magic Lab, Richard Marks
Ben Lang
-
Feb 21, 2017
39
Creators Behind ‘Monument Valley’, ‘Wallace and Gromit’, and More Share VR Insights Ahead of Develop:VR Conference in London
Ben Lang
-
Nov 30, 2016
0
Oculus on Platform-exclusive VR Content: ‘it’s the only viable way to jumpstart the market’
Ben Lang
-
Oct 22, 2016
186
CTO on Future of the StarVR Headset: Roomscale Tracking, Input, Eye-tracking, and More
Ben Lang
-
Jun 23, 2016
22
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