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Latest Oculus VR Tech Teased on Twitter, Better Than Valve’s Prototype?

    Categories: NewsOculus RiftOculus Rift Crystal Cove

Oculus VR’s ‘Crystal Cove’ prototype is a huge step up from the Rift developer kit (DK1). Those who have tried the very latest prototype technology from Oculus VR say that it’s even better than Crystal Cove.

Cliff Bleszinski, best known as Lead Designer on the Gears of War franchise was an early investor in Oculus VR. Those of you who have been following along for as long as we have will remember Bleszinski from the Oculus Rift Kickstarter video.

Earlier this month, Bleszinski got his head in the latest in Oculus Rift tech, apparently a prototype even beyond the Crystal Cove prototype that impressed us last month at CES 2014.


What’s more, Bleszinski elaborated yesterday on his blog about his excitement for the Oculus Rift:


Oshry chimed in on a thread about his tweet on the Oculus subreddit and even confirms that he’s working on an Oculus Rift game:

I’m under NDA obviously, but the tech that Oculus is preparing for the final consumer version is the best VR I have ever seen. I wanted to stay in it and walk around, but the room was only so big and I only had so much time. Everything was perfect. The fidelity, the latency, the scale, the presence. It was the first time I truly felt like I was in VR.

Do I regret backing the Kickstarter or having multiple DK1s? Absolutely not. If anything, it’s amazing to see how far the technology has come since I first met Nate and Palmer in a room at Quake Con with duct tape and ski goggles.

If I’m allowed to say more, I always will. @DaveOshry is the best place to find me. I’m as excited as you guys are. Which is why I’m making an Oculus-ready game.

What could Oculus be showing that’s supposedly blowing the Crystal Cove prototype away… 4k resolution? Full body tracking? 180 degree field of view? At this point, your guess is as good as ours!