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Image courtesy NVIDIA

NVIDIA Special Event Livestream at 6pm PT

NVIDIA has announced a ‘Special Event’ which will be livestreamed starting at 6pm PT today (May 6th).

NVIDIA Special Event Livestream

Livestream will appear above once the stream goes live.

Nvidia remains tight-lipped about what we’ll see at their Special Event hosted tonight, May 6th, at 6pm PT (your timezone here), though we hope to hear more about the company’s latest consumer GPUs and how they’ll intersect with the virtual reality industry.

Last month at Nvidia’s annual GTC conference, the company’s latest GPU-related announcements focused on supercomputing and enterprise initiatives.

See Also: NVIDIA Reveals Iray VR for “Breakthrough Photoreal Virtual Reality”

On the supercomputing front, the company revealed the Tesla P100 GPU, the first to be built with the company’s 11th generation 16nm ‘Pascal’ architecture. The P100 is designed to be one of many processors in a server array, enabling a new level of supercomputing capabilities which the company is focusing toward artificial intelligence and deep learning applications.

Nvidia also announced new ‘VR Ready’ systems built with the company’s enterprise-focused Quadro GPUs. Among those systems is the Lenovo ThinkStation P910, which packs two Quadro M6000 GPUs (costing a cool $5,000 a piece).

For the company’s consumer line of GPUs, branded under ‘GeForce’, there wasn’t much news to be had at GTC 2016. The de facto ‘VR Ready’ standard remains the GTX 970 GPU which was launched back in 2014 and built using the company’s older 28nm ‘Maxwell’ architecture.

See Also: How to Tell if Your PC is VR Ready

It’s expected that Nvidia will reveal a new series of GeForce GPUs built with the Pascal architecture, bringing improved power and efficiency; we may see that announcement come at the Special Event hosted this evening. The company’s next series of GeForce GPUs will be the first major update since Nvidia made a deep commitment into the VR space, thus the next-gen cards may be designed more specifically with VR in mind than their predecessors.

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