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Road to VR
PC VR
Quest
PSVR
Vision Pro
XR Industry
Design & Dev
Series: Inside XR Design
Series: Insights & Artwork
Guest Articles
Reviews
Hardware
Games & Software
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Creating Vivid Memories and Synchronizing VR with Two-Bit Circus
Kent Bye
-
Feb 26, 2016
1
‘Thunderbird’ Father-Son Dev Team Win ‘Best VR Experience’ at Vision Summit
Kent Bye
-
Feb 23, 2016
4
The Past, Present and Future of Google and VR
Kent Bye
-
Feb 22, 2016
3
Vrse Immerses 1,200 TED Attendees in Simultaneous VR Experience
Ben Lang
-
Feb 18, 2016
5
Playful’s Paul Bettner on Defining the VR Platformer with Lucky’s Tale
Kent Bye
-
Feb 16, 2016
1
The VOID: Using VR Magic to Create Astonishment
Kent Bye
-
Feb 15, 2016
9
Improved View-Master DLX Coming This Fall
Ben Lang
-
Feb 15, 2016
6
VR Pioneer Nonny de la Peña Discusses Empathy in VR
Kent Bye
-
Feb 12, 2016
4
How NASA is Using VR to Explore the Universe
Kent Bye
-
Feb 11, 2016
1
Epic Games’ Nick Whiting on Designing ‘Bullet Train’ for Interaction Fidelity
Kent Bye
-
Feb 9, 2016
2
John Gaeta on ILMxLAB and Immersive Storytelling
Kent Bye
-
Feb 8, 2016
0
AI and the Future of Interactive Drama
Kent Bye
-
Feb 6, 2016
1
The Four Different Types of Stories in VR
Kent Bye
-
Feb 4, 2016
0
Storytelling in VR and the Tradeoffs of Empathy & Interactivity
Kent Bye
-
Feb 2, 2016
0
Excitement and Enthusiasm for VR at Sundance’s New Frontier Program
Kent Bye
-
Jan 31, 2016
0
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