VR Development
Epic Games Awarded Grants to 31 XR Projects in 2021 Through the $100M MegaGrants Fund
Since 2019 Epic Games (well known as the creators of Unreal Engine & Fortnite) has run the Epic MegaGrants program, a $100 million fund to financially support projects built with Unreal Engine. In 2021 the program awarded grants to 31...
Free Version of ‘Masterpiece Studio Pro’ VR Creation Suite Now Available for Non-commercial Use
Masterpiece Studio (formerly MasterpieceVR) today announced it's releasing a free edition of its latest professional VR creator suite, Masterpiece Studio Pro. The free software license is targeting individuals looking to use the suite for non-commercial use.
The free version is said...
Now Available: New Quest Rendering Tech Promises Massive Gains in App Performance
At Connect 2021 last week, Meta revealed a new Quest rendering technology called Application Spacewarp which it says can increase the performance of Quest apps by a whopping 70%. While similar to the Asynchronous Spacewarp tech available to Oculus...
Oculus Expanding Quest Mixed Reality Capabilities With Enhanced Developer Tools
Oculus plans to further open up the mixed reality capabilities of Quest with new tools that will allow developers to build apps which more intelligently integrate with the user's real room. In the near future developers will also be...
The Dismal Reception of ‘Carrier Command 2 VR’ is a Cautionary Tale
Carrier Command 2 launched earlier this month alongside a separate version including full VR support. While the non-VR version of the game sits at a 'Mostly Positive' 75% user rating, the VR version quickly tanked to a 27% 'Mostly...
Oculus is “All in on OpenXR,” New Developer Features Will Come to OpenXR Only
Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. As of the latest SDK update, the company says OpenXR...
Oculus Plans to Enable DLC & In-App Purchases for App Lab Developers Later This Year
Oculus App Lab is a way for developers to publish their apps on Quest without being subject to curation, but it comes with a few caveats like not being visible in the main Quest store. Since its launch, App...
Quest is Getting a Third-person Spectator View for Casting
The latest update to the Oculus Integration for Unity includes a beta release of a spectator camera capability which will allow developers to show a third-person view to spectators watching on a smartphone or web browser.
Today if a friend...
‘The Unity Cube’ is the Worst Quest Game on Oculus App Lab—on Purpose
The Unity Cube is an experiment from developer Tony "SkarredGhost" Vitillo to test the limits of what Oculus will allow into the App Lab program. Vitillo submitted a fully functional application which simply presents the user with a cube in...
What I Learned by Building an Iconic Weapon From ‘Apex Legends’ in VR
In the decade that I've spent studying and reporting on VR I've had the fortune of experiencing a wide range of VR game design—a craft which is still far from 'figured out'. And while I have no intention of...
Oculus App Lab Lets Devs Distribute Apps on Quest While Bypassing Curation Process
Oculus today introduced a program called App Lab, a new effort which will allow developers to distribute their VR apps on Quest without being subject to a quality review 'curation' process. Though apps still need to meet Oculus' technical...
Valve VR Programmer Aims to Extend SteamVR with AR-like Utilities, Launches ‘Aardvark’ Platform in Early Access
Long-time Valve VR programmer Joe Ludwig, working in his own capacity, is building an open-source platform to bring AR-like utilities into virtual reality. The project, called Aardvark, is something of an evolution of an extension of VR dashboards as...
Oculus Unity Plugin Adds Experimental OpenXR Support & Latency-reducing Tech for Quest
The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. A new technique for reducing positional latency called 'Phase Sync' has been added to both the Unity and...
Quest’s Official Non-store App Distribution Channel is Coming in Q1, 2021
Facebook announced back in June that it planned to offer developers a way to distribute Oculus Quest apps outside of the official, curated, Quest store. Now the company indicates it has "high confidence" that the feature will be deployed...
How a Solo Indie Developer Built the Best Rated Game on Oculus Quest
Recently released on the Quest store, Cubism is a spatial puzzle game with a slick minimal presentation. Designed by a solo indie developer Thomas Van Bouwel as a side project, the game impressively holds the highest user rating among all Quest...














