StarVR Corporation, the Acer and Starbreeze joint venture behind the wide-FOV StarVR headset, announced that it has completed its application to go public on the Taiwan Exchange.

Upon approval, the company’s board will apply for a listing on the Taipei Exchange Emerging Market board in mid-April, and expects to be traded between April and May.

According to the company’s recent press release, the StarVR Corporation’s total share capital is 48,218,000 shares of common stock at the par value of NT$10 per share ($0.34), where a part will be made available on the emerging market.

image courtesy StarVR

“VR has great potential in the enterprise and location-based entertainment market, and we’ve built StarVR specifically for professional use in close collaboration with our clients and industry partners,” said Bo Andersson Klint, Chairman of StarVR Corporation. “With an industry-leading resolution, 210-degree field-of-view and outstanding tailored services to our customers, we provide premium VR experiences that are way beyond what’s available at home.”

Acer, the Taipei-based tech giant, partnered with Starbreeze back in May 2016 to produce the StarVR headset with the focus of bringing it to out-of-home venues such as VR arcades and theme parks. Acer later took majority control of the venture, and the headset was summarily installed in SEGA game centers all across Japan displaying Starbreeze IP such as John Wick Chronicles (2017) and The Mummy Prodigium Strike.

StarVR is also featured in IMAX VR centers in Los Angeles and New York, and in the newly opened VR Park Dubai located in the Dubai Mall.

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  • jj

    when can i play StarCitizen on the StarVR headset?

    • Meow Smith

      Probably in 5 years time when we have the hw capable of providing enough fps for SC to run on it smoothly, i’m sceptical a 1180 TI can handle it :/

      • sebrk

        The solution is foveted rendering and it’s coming withing 5 years. Add to that new HW and we are good to go.

        • Meow Smith

          How much of a reduction is it tho? i used to believe fovetetd rendering would go along way to helping but so far ive seen a claimed ~%30 reduction in work load, like when you add in the extra higher resolution needed so a wide fov headset still looks as good as a vive pro/etc or better and up the quality of the gfxs its still only going to partially help esp in SC’s case.

          I could see a future 1270 GTX maybe being able to handle SC but im skeptical the 11 series is going to be beasty enough to handle that kind of extra workload with out downgrading gfxs.

    • NooYawker

      I don’t think they sell consumer versions.

  • Andres Velasco

    StarVR vs Pimax 8k…Fight, Fight!

    • NooYawker

      How can they fight? One is in VR arcades all over the world. One is delayed again.

      • Andres Velasco

        Which one was delayed? Pimax already announced backes deliveries. Got to pay attention.

        • NooYawker

          Really. I tried to search but all I see are delays. Even checked the Kickstarter page. Nothing but complaints about no deliveries or people saying don’t rush.

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