‘Stormland’ to Support 2 Player Drop-in Co-op, New Trailer Highlights Diverse Combat Tactics


Stormland, the next (and likely final) Oculus exclusive title from Insomniac Games, will feature drop-in / drop-out co-op for two players, the studio has confirmed. The studio also announced the ‘Terminus’, an end-game like experience where players will face their greatest challenge. A new trailer for the game highlights the diverse variety of combat tactics available to players.

Upcoming Oculus exclusive Stormland is among the most anticipated VR titles set to launch this year. The game is presented as an sci-fi open-world and incorporates a myriad of locomotion schemes from smooth movement, gliding, flying, and climbing, and all of it is mixed in with rich object interactions, combat, and exploration. A new trailer for the game emphasizes the diverse combat tactics available to players, including environmental and ability-based stealth, high maneuverability with smaller weapons, and the head-on approach supported by heavy weaponry.

Over at the official Oculus Blog, Insomniac detailed Stormland’s co-op feature which is said to seamlessly support two players. The studio says the “entire game” can be played cooperatively, and co-op is drop-in / drop-out, meaning that players don’t need to wait around to get into the same game together, but can instead set off for an adventure and be joined by friends without interruption.

Image courtesy Insomniac Games

While we would have loved to see co-op with more than just two players, Insomniac has thankfully confirmed that co-op will support seamless progression, meaning that players will not only inhabit their own character (including their unique upgrades and abilities), but they’ll also be able to tackle missions and continue their progression unhindered while playing co-op.

The studio says enemies have the same health and deal the same damage in co-op, but players can expect to see a larger number of enemies to present a greater challenge.

Image courtesy Insomniac Games

Speaking of challenge, Insomniac also spoke of the ‘Terminus’, a ‘raid-like’ area where players will face their greatest challenge while competing on community leaderboards for the top score.

Like the game’s overworld, the Terminus can be played single-player or co-op, and will reset and reconfigure to present a new challenge each ‘cycle’; the studio hasn’t yet said how often new cycles will occur.

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Insomniac today also affirmed a holiday 2019 release date for Stormland. The studio will be showing a co-op demo of the game at PAX West this week.

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  • GigaSora

    Is everyone still buying VR games, or are we in a purchase lull? Just doing a little crowd sourcing here.

    • Stormlamd is the only game I am still excited for but i went back the 2d games cause i am bored in vr

      • 3872Orcs

        Apart from what I’m currently playing Boneworks has me more excited than Stormland. Though I’m also highly looking forward to Asgard’s Wrath and the Valve game.

    • 3872Orcs

      Playing No Man’s Sky and other smaller gems.

    • Schadows

      I have played a lot before (Lone Echo, Edge of Nowhere, Budget Cuts, Solus Project, Superhot, The Gallery, Apex Construct, House of the Dying Sun, Space Pirate Trainer, etc …) and i’m playing quite often of Project CARS 2 (only in VR), but I must admit i’m not necessarily buying new VR games nowadays (only waiting for Stormland).

    • Jarilo

      I’m buying VR games regularly. Just picked up and finished Westworld Awakening.

    • sfmike

      Still buying and playing VR games as 2D seems so much more 2D now.

    • kool

      Haven’t bought many games recently but nms and firewall stay in heavy rotation. Looking forward to espire 1 and iron Man!


  • Also, didn’t they say early on that parts of the game will change on a weekly cycle? I thought that’s what they said.

  • Ratm

    Mhh robot reccal wih full locomotion.

  • Jarilo

    It’s really hard not to be excited for this title. Plain and simple.