Spellcasting Adventure ‘The Wizards’ to Leave Early Access March 8th

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Carbon Studio, the studio behind Alice VR (2017), today announced their Early Access spellcasting action-adventure The Wizards is slated to launch in-full on March 8th. The Wizards supports HTC Vive, Oculus Rift, and Windows “Mixed Reality” VR headsets.

Carbon Studio says that the full release will bring new content, improvements and bug fixes. Here’s the list, taken from the studio’s announcement on Steam:

  • Two new stages on the Ruins
  • Final stage on the Shrike’s Desert that will conclude the story
  • Boss fights with fearsome creatures
  • Wave-based Ruins stages will be moved to the Arena Mode
  • Master Enchantments – powerful upgrades for all the spells
  • Steam Achievements

The Wizards is also getting LIV Mixed Reality support, which easily lets you set up mixed reality capture. Games already supporting LIV mixed reality capture include Space Pirate Trainer (2017), Audio Shield (2016), The Blu (2016), and Hover Junkers (2016).

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Carbon Studio says this isn’t the end for The Wizards however, and that the full release “will not be the end of [their] work” on The Wizards.

“We will keep working on new features and improvements based on your feedback,” the studio says. “Details on the new content coming after leaving Early Access will be revealed soon.”

The Wizards is currently selling for $20 on Steam (Vive, Rift, Windows VR, the Oculus Store (Rift), and Viveport (Vive).

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.