Web VR

For Google, the Future of VR Is on the Open Web with WebVR &...

Google's mission is to organize the world's information, and so they've been long-time advocates for the open web. At Google I/O last week, the...

Facebook Launches React VR to Let Devs Extend the Web into Virtual Reality

Facebook has officially launched React VR, an open-source JavaScript library that lets developers create cross-platform WebVR experiences. Oculus and Facebook announced React VR in October...

Oculus Chief Software Architect to Detail ‘React VR’ WebVR Dev Platform at F8 Conference

Michael Antonov, Chief Software Architect at Oculus, is due to speak at Facebook's F8 Developer Conference on April 18th about React VR, a framework...

Get a Taste of WebVR on Vive with ‘Puzzle Rain’ Running Directly in Your...

With the news that WebVR is now supported in Google's official Android Chrome browser and Daydream-supported phones have the ability to pop into virtual reality experiences...

WebVR Officially Launches on Chrome for Android with Daydream Support

Experimental builds of Chrome for Android have seen ongoing development of WebVR functionality, but today is a major milestone as WebVR comes to the stable...

WordPress Blogging Platform Gets Support for Embedded VR Media

Virtual reality 360 degree photos and videos are now supported by WordPress.com. Powering over 26% of the web, WordPress is the world’s most popular...

Google’s Josh Carpenter on Bringing WebVR to Daydream in 2017

Google announced at the W3C WebVR workshop in October that they would be shipping a WebVR-enabled Chromium browser in Q1 of 2017. I had...

Google Launching WebVR Support for Android Chrome in January, Desktop to Follow

WebVR is gaining significant momentum; last month the biggest players in the browse space came together to discuss the future of VR on the...

Mozilla on Enabling the Open Metaverse with WebVR, A-Frame, and Servo

Some of the earliest experiments of making VR a first-class citizen on the web originated at Mozilla in 2014. Then the WebVR spec was...

An Inflection Point for WebVR and the Open Metaverse

There's been a couple of key developments in the evolution of WebVR during the month of October. First, Nate Mitchell announced during his Oculus...

Oculus to Support WebVR Through New VR Browser Codenamed ‘Carmel’

Oculus announced at Connect, the company's annual developer conference, that they'll be officially supporting WebVR through their new VR web browser codenamed Carmel. WebVR is an API...

Microsoft is Bringing WebVR Support to Edge, Windows 10’s Default Browser

Microsoft has announced plans to bring support for WebVR to Edge, which succeeds Internet Explorer as the default web browser in Windows 10. WebVR, which...

Google is Adding a VR Shell to Chrome to Let You Browse the Entire...

Google is working to add fully immersive browsing capability to Chrome, allowing users to browse any part of the web in VR, not just...

Future of VR on the Open Web: WebVR, WebGL 2, & WebAssembly

Brandon Jones has been one of the lead developers on the WebVR API over the past couple of years as part of his 20%...

Google Shows HTC Vive Running at 90 FPS in Chrome with WebVR

At SVVR 2016, Google's Boris Smus took to the stage to present the latest advances in the WebVR platform that aims to bring virtual...
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