The Mozilla Foundation, the non-profit organization behind Mozilla Firefox web browser, just made their experimental WebXR Viewer app available for download on iOS devices, letting developers quickly experiment with web-based AR built with web technologies and ARKit.
What about all this XR business?
MacIntyre says the various companies developing the WebVR API, including Google and Mozilla, recently decided to scrap the WebVR naming scheme in favor of ‘WebXR Device API’. MacIntyre says the name change was done to “reflect [a] broad agreement that AR and VR devices should be exposed through a common API.”
The term ‘XR’ has been defined a few ways by different companies looking to own the term, but whatever it means (eXtended reality, cross-reality, ‘x’ as a variable, etc), it essentially functions as a catch-all term for AR, VR, and MR.
You can download the WebXR Viewer for iOS on iTunes here. Just like ARKit, only devices capable of running iOS 11 or later need apply.