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Carmack on Gear VR: “Hold Off” on Buying New Phone Until Connect 2

John Carmack, CTO at Oculus, has tweeted advice to those considering a new phone for VR that they should wait until after Oculus' 2nd Connect conference next month. Samsung's 'Unpacked' event has now been and gone, without much of a...

SHVR Vive Jam Kicks off With 40 of China’s Top VR Developers

Today marks the start of the SHVR Vive Jam, a weekend-long event giving Chinese developers a chance to prototype room-scale experiences on the HTC Vive. Hosted at the Transist office in Shanghai, the jam has drawn developers from across...

WEARVR Weekly Top Ten VR Downloads – August #2

Looking for something fun to play in VR? We’ve got the top 10 downloads from the last week on the WEARVR app marketplace, a cross-platform repository of virtual reality experiences. 10. REPSOL Offshore VR Did you ever fly on a helicopter to an...

Unity Announces New Virtual and Augmented Reality Conference, ‘Vision Summit’

Unity have been present during and indeed a key component of VR's current renaissance. The earliest major 3D game engine to support the Oculus Rift DK1, Unity 3D rendered VR games still number in the majority. Now, Unity Technologies have...

Rev VR Podcast (Ep. 107): Living Large in Seattle

I've finally settled into my new home and ready to pump out new content. In this episode, I share my zany journey from Cincinnati to Seattle, announce my new employer, and bring you up to speed on my status. Rev...

NVIDIA ‘DesignWorks VR’ to Harness Virtual Reality for Real World Design

NVIDIA today announces DesignWorks VR, a new set of tools that sit alongside their recently launched GameWorks VR SDK, focussed instead on the creation of physical objects in virtual space. NVIDIA's Quadro line of cards have been around for quite...
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Cloudhead Games’ ‘Blink’ to Bring Nausea-free VR to HTC Vive this Holiday

Cloudhead Games, the developers behind one of the first successfully Kickstarted VR dedicated games, have announced their technique called 'blink', a locomotion system they claim eliminates nausea entirely from VR gaming. VR hardware is improving and the display techniques such...
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More VR Juggling With the HTC Vive, This Time Wirelessly

Back in May, Owlchemy Labs, developer of the forthcoming Job Simulator, shared with us a video that highlighted the impressive precision of the SteamVR controllers along with the HTC Vive. Now with the wireless SteamVR controllers in hand, Owlchemy's...

Valve’s ‘Secret Shop’ HTC Vive Demo Introduces You to DotA 2’s Fantastic World Full of Magic

Valve showed off a special HTC Vive demo at this year's Gamescom featuring the shopkeeper from the Dota 2 universe. There's no telling yet, but Secret Shop looks extremely cohesive and shows a taste of what level of VR interaction may be just around...
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Hands On: ‘The Assembly’ Offers New ‘Comfort Mode’, a Multi-Pronged Attack on Sim-Sickness

nDreams, a UK based games studio producing upcoming VR title The Assembly, are declaring war on the discomfort commonly associated with first-person VR games. We sat down with Senior Designer Jackie Tetley and Communications Manager George Kelion at Gamescom 2015...

Ximmerse Adds Motion Tracking to PC and Mobile VR Using Stereo Camera Tech

Ximmerse, a tech company based in China, are working on a suite of optically tracked input systems based around a proprietary stereo camera. The system is claimed to work with both PC and mobile based virtual reality. The three big...

Oculus PC SDK 0.7 is a Major Overhaul, New Direct Driver Mode Made with NVIDIA &...

Oculus have given developers a heads up on their forthcoming PC SDK release, due August 20th. The release brings with it major overhauls, not least of which include a new Direct Driver Mode, developed in conjunction with NVIDIA and...

Formed by Ex Pixar and Bungie Alumni, Limitless Entertainment Says “We will be the Pixar of...

Limitless Entertainment is a new startup created by Tom Sanocki who hails from two of entertainment's biggest heavyweights, Pixar and Bungie. He saw the promise of virtual reality and decided he had to be involved. We talked to Tom...

Hands On: ‘Manus’ Wireless VR Gloves Adding OSVR Integration, Promising Hints of Future Positional Tracking

Manus, the minds behind the eponymous VR data glove and Open Source Virtual Reality (OSVR) partners, have revealed to us that they are well on their way integrating OSVR equipment for their wireless VR gloves Far from giving up on...
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‘Pollen’ Devs Talk Narrative, HTC Vive Integration and Putting Beer Cans into Microwaves

Pollen, a first-person exploration VR game from Helsinki based Mindfield Games, is well on its way for its series of multi-headset launches soon too come, including Sony Morpheus, HTC Vive, and Oculus Rift. We sat down to talk with CEO Ville...
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