Ben Lang

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Based in Silicon Valley, Ben has held editorial positions across several technology publications for eight years. He founded Road to VR in 2011 to explore the immense possibilities of virtual reality, augmented reality, and human-computer interaction. Having seen the individual pieces but never the entire puzzle, he set out to map VR’s current state-of-the-art and to understand how far it is from a perfect simulation of reality (a la Matrix). Beginning with tracking the consumer VR space nearly a year before the Oculus Rift Kickstarter, Ben has spent the last several years actively documenting and promoting the industry as it experiences an explosive resurgence.
With a handful of high profile games being delayed in the last few weeks (like Cyberpunk 2077, Doom Eternal, The Last of Us Part II, and more) there's been lingering worry that Valve—perhaps the game studio most infamous for...
Today during a Q&A session with Valve developers working on Half-Life: Alyx, the group confirmed that the development team behind the title is the largest to have ever worked on any Valve game. Responding to a question regarding how many people...
In celebration of the upcoming launch of Half-Life: Alyx, the studio's first full VR title, Valve is making all games in the Half-Life series free to play until Alyx's release in March. Half-Life is the cornerstone franchise that established Valve as one...
Minecraft creator Markus "Notch" has apparently been spending time with Valve's new Index headset and the recently released Boneworks. Now he's flirting with the idea of starting up a new VR game studio to revisit some game development ideas. Recent tweets from...
Moon Rider is a free VR rhythm game built on the WebVR standard which means it runs directly from a web browser rather than being downloaded and installed on a specific VR storefront. Its creators say the game has...
Oculus Quest includes an IPD slider on the bottom of the headset which adjusts the distance between the lenses for ideal alignment with the user's eyes, which is important for visual comfort and clarity. Since launch however, there's been...
Oculus-exclusive VR beat 'em up Path of the Warrior got a new update today enabling co-op, including cross-play between Quest & Rift. Published by Oculus Studios, developer Twisted Pixel launched Path of the Warrior last month on Quest and Rift. The title reimagines...
Microsoft began shipping its latest AR headset, HoloLens 2 in November. After a slow initial rollout, devices are getting out into the hands of more developers and reports have surfaced that many units are exhibiting significant color-consistency issues. Microsoft...
With just two months or so until the launch of Half-Life: Alyx, Valve is still struggling to meet demand for its Index VR headset. Our latest check on Valve Index stock and availability shows that nearly every package of the headset...
Facebook CEO Mark Zuckerberg today laid out a range of topics on which he and his company will focus over the next decade. By 2030, he says, AR and VR telepresence could allow employees to work remotely from anywhere...
Beyond the unique selling point of Varjo's headsets—a novel display concept which offers 'retina resolution'—the company is pioneering the way in which VR headsets could be a part of the day-to-day enterprise workflow. This week at CES 2020 I got...
This week at CES 2020, Pico quietly revealed a prototype headset which its calling the Pico VR Glasses. This phone-tethered 3DOF 'VR viewer' was surprisingly complete, offering a decent resolution and field of view, focus adjustment, and motion controller...
When we caught up with CREAL and its light-field tech at CES 2020 this week, the founders also filled us in on the latest happenings with the company, including the closure of a recent funding round which, between investments...
Switzerland-based CREAL is developing a light-field display which it believes will fit into VR headsets and eventually AR glasses. An earlier tech demo showed impressive fundamentals, and this week at CES 2020 the company revealed its progress toward shrinking...
Korea-based TEGway, developers of a haptic accessory which generates hot and cold temperatures with impressively low latency, plans to launch a wearable VR thermal haptic dev kit aim in March. We got to try the latest prototype this week...
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