News
John Carmack: Samsung’s Gear VR is a “Landmark first step” for Mobile VR
Samsung revealed their Gear VR headset this morning in their IFA Unpacked press presentation in Berlin. If you weren't able to catch the broadcast, the 10 minute Gear VR segment, with appearance by Oculus CTO John Carmack, is right...
Valve Head Affirms Work on First-party VR Games and Interest in Future Technology
During a Q&A on Reddit, Valve head Gabe Newell affirmed that the company is continuing development its own first-party VR content, as well as exploring interests in new technologies which could play a part in Valve's future.
After dodging a flurry...
Everything We Know About the Oculus Rift 1080p Prototype
Today at E3, the massive annual gaming convention, a new Oculus Rift 1080p prototype is being shown running with Unreal Engine 4. Here's all the info we gathered so far.
See Also: What Does it Look Like in the Oculus...
Hands-on: ‘Crossout’ VR – Customize and Steer Your Death Truck with Oculus Touch
Crossout, the upcoming free-to-play vehicle combat game from the makers of War Thunder (2012), is coming to VR, and while there isn't a verifiable timeline for public release on the table just yet, we got a first look at an early version...
CES 2015: Avegant’s Allan Evans on the Glyph’s new Design, Launch and Future (video)
We caught up with Allan Evans, CTO at Avegant, home of the unique personal media viewer - the Glyph, to talk about their new 'near final' design and the future of the device.CES 2015 has been all about picking...
‘Big Data VR Challenge’ $20,000 Grand Prize Winner Revealed by Epic Games and Wellcome Trust
Epic Games and Wellcome Trust revealed at Develop:Brighton that the winner of the Big Data VR Challenge—claiming a grand prize of $20,000—is LumaPie.
LumaPie, a London based team made up of the creative studio Masters of Pie and 3D software consultancy firm Lumacode, was one of the six teams...
Samsung is Demo’ing Gear VR at America’s Largest Mall
One of virtual reality's greatests strengths—that it's a unique and unprecedented experience for most—is also one of its greatest weaknesses when it comes to marketing the technology. Without actually trying VR for themselves, how do you sell someone on...
Oculus Touch VR Controller Launches 1st Half of 2016, Pre-orders Open Alongside Rift
The Oculus Touch VR controller will ship in the first half of 2016, says founder Palmer Luckey. The units will be available for pre-order at the same time as the Oculus Rift.
After revealing the Oculus Touch 'Half Moon' prototype...
EVE: Valkyrie Will Ship With Every Oculus Rift at Launch
CCP Games have announced that their made-for-VR online, multi-player space shooter EVE: Valkyrie, will ship free with every consumer Oculus Rift VR headset at launch, some time in Q1 2016.
Today, CCP Games have announced that their first made-for-VR title...
VR Minigolf is Here and Real Minigolf Should be Scared
Virtual reality has an amazing capacity to make you feel like you are somewhere else, and to step into new worlds. But as far as actually being an accurate stand-in for most real life activities, VR still has a...
‘The Martian VR Experience’ Launches on PSVR and HTC Vive Tomorrow
The Fox Innovation Lab are all set to finally release their virtual reality tie-in with last year's sci-fi blockbuster The Martian starring Matt Damon to a VR headset near you as the title launches tomorrow on both PlayStation VR...
AMD’s ‘LDK’ is a ‘Liquid VR’ PC Platform for Developers, to Ship with CryEngine this Year
AMD's Liquid VR, an initiative to enhance virtual reality experiences on the company's GPUs, has a development kit that will ship this fall and it'll come with a full copy of Crytek's CryEngine as part of the package.
AMD's virtual reality...
GDC 2013: Michael Abrash on “Why VR is Hard (and where it might be going)”
At GDC 2013, the legendary Michael Abrash took to the stage to talk about the Oculus Rift and virtual reality. Abrash, now working at Valve, has been researching augmented and virtual reality technology for the company. When he began his talk...
‘Ground Control’ and ‘Stompz’, Two Natural VR Controllers for Your Feet
The VR community has been rattling its cage for intuitive input devices for quite a while now, and because nobody really knows exactly what that means yet, we're entertaining anything and everything until we do. Here we take a look...
VIVE – the Very Immersive Virtual Experience that Fuses Motion Capture with the Oculus Rift
Naturalistic input for users wishing to take that extra step towards full body immersion for their virtual reality experience is still some way off. You can see the pieces forming and coming together, and things are evolving quickly, but...



















