Oculus released screencasting in beta late last year, and while it’s been a great way of letting someone outside of VR see what’s happening during a VR session, the company just made this a lot easier in a recent update to the Oculus Mobile app.

The only method before now to cast VR content to a phone using the Oculus Mobile App was to first initiate the cast from an in-headset menu, and then fumble with your phone to accept the invite.

Image courtesy Oculus

It’s by no means a complicated operation, but if you were setting it up for someone else, it invariably means you’d have to pop into your headset first to prompt the cast, mess with your phone to accept it, and then get back into VR to start the session.

SEE ALSO
Sling TV, ESPN, and FOX NOW Streaming Come to Oculus Go

In a bid to reduce some of this friction, Oculus Go users can now also start casting from the Oculus app before getting into VR. Here’s a few simple steps Oculus supplies in their Oculus Go support guide.

How to Cast from Oculus Mobile app

  1. Open the Oculus app on your phone.
  2. Select  from the top right of your screen.
  3. Under Cast From, select the headset you’d like to cast from. (Make sure it says Connected under your listed headset.)
  4. Under Cast To select This Phone.
  5. Tap Start at the bottom of your screen, put on your headset and accept the in-VR prompt to start casting.

Like before, a red dot should appear in the upper right corner of your view in VR to indicate screencasting has started. You can stop casting from within VR or from the Oculus app by selecting the back button in the top left of your casting screen.

And there you have it, a slightly less encumbered way of letting your friends watch what you’re doing in VR so they don’t get too bored waiting their turn.

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.

Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.