There’s a few really great art apps on Oculus Quest already, such as Tilt Brush, Kingspray, and Gravity Sketch, but very few focus solely on painting on virtual canvas. Enter Painting VR, a new painting simulator that lets you mix and use unlimited amounts of fresh paint while creating on realistic canvases. That’s right, there’s no ‘undo’ button here.

Developer bills Painting VR as an app that’s “very hands-on, easy to understand, and aimed at all ages.”

“Play around and feel the relaxing satisfaction of putting unlimited amounts of fresh paint on a huge canvas,” Oisoi, says. “Teach yourself the basics of colors, the painting process and composition. Sharpen your skills by experimenting with the tools and techniques at hand, and become part of a new wave of digital artists. All without having to bother about cleaning up afterward.”

Check out the trailer below to see Painting VR in action:

Painting VR is available via Oculus App Lab for Quest, and is priced at $10.

Painting VR is planned to stay in early access on App Lab for “about a year,” the studio says, with updates coming every trimester.

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The studio says its second update will add more creation tools, whilst the third update will focus on “connecting with the world and other users.” A fourth update will introduce the ability to add new environments and tools through the game’s upcoming market place.

The art app is currently only available for Quest and Quest 2, however the studio says it’s considering a port for other VR platforms as well.

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  • Christopher John Greenwell

    Painting VR is a really fun app but if you are really looking for Bob Ross level , I would have to say will be right up your alley :)

    • Ender772

      but is that even available?

    • Vondelger

      Has anyone ever actually painted with Vermillion?

  • Kevin White

    Hmm. Here’s my take: a) it looks kind of fun, b) being able to zoom in to ludicrous proportions and collaborate with others is cool, and c) their paint materials / thicknesses look nicely calibrated… but for me the true majesty of “painting” (and other graphical design types) in VR specifically is the ability to instantly and intuitively move beyond the flat plane into the third dimension. This jumped out at me very early on in April 2016 in Tilt Brush.

    Otherwise, for 2D painting I’m usually content to either paint in real life or use my XP-Pen Artist Pro 15.6 and Krita.

    • Painkiller

      But the “I-rather-do-this-in-real-life-than-in-VR” approach can be used to almost any VR simulator. The thing about painting in VR is being able to erase anything at any time, choose any color you want very easily, have access to different tools, etc.. of course its not something to replace the real thing, it is just that, a simulator.

      • Kevin White

        Understood. It’s just that VR DOES bring an element to art that you CAN’T do in real life — painting in the air across three dimensions.

        And I know not everyone owns an art pen / tablet for 2D painting (where you can erase anything, use any color, use any of dozens of brushes, use layers, effects, etc).

        Like I said, this looks fun but at the same time it also kind of feels like playing a videogame on a flat monitor that happens to be situated in a VR environment.

        • Adrian Meredith

          What this need is the ability to paint real world places e.g. imagine painting the ceiling of the cistine chapel. That’s not something you get to do in real life

          • Kevin White

            True, that would be very cool. :o)

  • Ender772

    looks gorgeous

  • I’d get this if it came to steam or the oculus store.

  • Silithas

    shame it’s only on quest. Rather not use that privacy invading hardware.