Already known primarily for their endeavours in augmented virtual reality headsets, Sulon now look to have partnered with GPU manufacturer AMD to produce what they call “the world’s first and only all-in-one, tether-free, “wear and play” headset for VR, AR and spatial computing.”

In what looks like a leaked news release, a video of a hardware collaboration between augmented reality headset specialists Sulon and GPU firm AMD has been released onto AMD’s YouTube channel.

The video introduced the Sulon Q, a new headset that claims to provide both virtual and augmented reality immersive experiences with no wires. The untethered headset offers a 2560×1440 OLED display driven by AMD’s recently launched AMD FX-8800P processor. Along with Radeon R7 Graphics, the promotional material claims “console quality” gaming.

The unit offers up a claimed 110 degree field of view, provides gesture based interaction and offers what they’re calling a “wear and play” experience, one unencumbered by minimum specs and costly extra hardware – according to Sulon.

See also: Sulon Cortex ‘Augmented Virtual Reality’ Headset, Interview with Don Henderson

The Sulon Q looks to house dual, front-facing cameras that are likely used for the ‘spatially aware’ tracking and of course pass-through video for augmented reality experiences.

The whole system apparently runs on Windows 10 and utilises Microsoft’s Holographic APIs to deliver immersive application and games, just as Microsoft’s own HoloLens does.

Breaking – this story will be updated as we receive new information.

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.