Watch: ‘TO THE TOP’ is an Exhilarating Climbing Game With Great VR Locomotion


Electric Hat Games’ TO THE TOP is a vibrant, rapid-paced climbing game that demonstrates a brilliantly innovative locomotion technique that the development team claims results in “zero motion sickness”.

Take Crytek’s The Climb, mix in a dash of Mirror’s Edge and sprinkle over a little inspiration from Survios’ latest and impressive locomotion prototype and you have TO THE TOP, a new climbing action game from Electric Hat Games.

Hands-on: 'Sprint Vector's' Breakthrough Locomotion Could Inspire an Entirely New Genre of VR Games

The premise is simple: reach the end of the course with your limbs unbroken. That course takes the form of a bright, vibrant and vertiginous trail, marked out with coloured tracks, hand holds, pipes and so on. The twist here is that, in order to move through the world, you use only your hands to gain both traction and velocity. Unlike the aforementioned The Climb, which took a largely slow-paced, considered approach to its gameplay, TO THE TOP encourages you to gain and maintain as much speed as possible.

Recently, we took a look at Survios’ Sprint Vector, an infinite runner title which required the player to launch and vault through a series of largely linear courses at breakneck speed. The company called the game’s locomotion system ‘Fluid Locomotion’ and has the player swing their arms whilst holding motion controllers to gain speed and initiate climbs and jumps. Ben Lang tried this out and was surprised with how effective the title was at providing satisfying input but, more importantly, how comfortable the experience proved to be.

TO THE TOP has a slightly different approach, with movement through the world made via coloured areas which you grab with your virtual hands, again tracked with motion controllers – where you look, you launch. The other difference is that the levels through which these coloured paths are set is rife with verticality and some alarming heights. Add to that a bizarre world with some dead-on production design and crazy roller-coaster courses and you’ve got a polished and intriguing package.

Electric Hat Games say that their motivation for the title’s locomotion was to “create a movement mechanic that is simple to use, takes advantages of VR input, and feels very comfortable to play.” The team say they spent a year fine tuning the approach until they were sure they had something that worked and was fun. TO THE TOP is the realisation of this work.

The title is currently available via Steam for both HTC Vive and Oculus Rift + Touch controllers and for your money you’ll get 30 levels with 5 ‘goals’ per level to complete. Also, the developers have teased that online multiplayer functionality is coming, an intriguing prospect.

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  • Tenka

    Yes! .. I’m glad to see this game getting coverage! .. ITS FUCKING AWESOME! .. The best VR Game nobody is talking about right now!

    Strongly recommend everyone pick this up, you wont be dissapointed~!

    • J.C.

      This looks like Climbey 3.0, and I don’t say that in a condescending tone. I thought the Climbey demo was fine but visually, that game is godawful. This looks like the devs actually had a plan for each level.

      Will try to pick this up over the upcoming holiday weekend, but multiple VR titles come out on the 26th.

      • Tenka

        It’s very different from climbey. You don’t grab the walls the same way and it’s really about 1000 times faster with the game play. TTT is all about speed.

  • Pk Biggums

    There are a TON of typos in this, but great review, this game needs all the coverage it can get!

    • I think a touch over dramatic perhaps, but yes those irritations have hopefully now been fixed. Thanks.

  • FRED

    Couldn’t stand the music, but besides that I want to play vr games with a third person body NOT strings or hands or guns. I won’.t be buying anything like this

    • Raphael

      I do hope u chose Octopus then as that tends to have more 3rd person games. :)

  • Facts

    Put some enemies to shoot or sum shoot like a Tony stark beam

  • Skippy76

    Definitely not my cup of tea. All this motion messes with my brain if im just standing there.