Hardware Reviews & Previews
Our reviews and previews of the latest XR headsets and hardware.
Hands-on: VRHero “5K” Plus Aims for Visual Fidelity Above All Else
VRgineers is a Czech-based startup building a VR headset positioned strictly for the enterprise world. Compared to today's consumer VR headsets, it's undeniably huge and heavy, but a hands-on with their latest VRHero "5K" Plus shows that they're on a...
Hands-on: Lenovo Mirage Solo – Strong Fundamentals, Questionable Pricing
At CES 2018 last week, Lenovo revealed the Mirage Solo, the company's standalone Daydream headset. The new device has everything on-board, including inside-out positional tracking, which means it doesn't rely on a smartphone or external computer to drive the...
Hands-on: Vive Wireless Adapter Debuts With Robust Connection but Latency Too
Revealed this week at CES 2018, HTC has announced their own Vive Wireless Adapter which promises to break the tether on the Vive and Vive Pro. We went hands-on to see how it handles.
One year after announcing their intent...
Hands-on: Tactical Haptics’ New Controllers Let You Switch Your Grip on the Fly
This week at CES 2018, Tactical Haptics debuted a new prototype of their haptic VR controller which allows the devices to attach and detach on the fly in several different poses for different types of gameplay. The controllers are being...
Hands-on: Pimax “8K” Has Come a Long Way but There’s Still Real Kinks to Iron Out
Pimax, the Chinese VR startup honing in on a consumer headset with a huge field of view, is said to soon be shipping the first Pimax "8K" headsets to Kickstarter backers. While the company executed a very successful Kickstarted...
Hands-on: The Vive Pro is Much More Than an Improved Screen
It might still be rather bulky, but HTC's new Vive Pro brings a host of improvements that have the headset teetering on the edge of next-gen.
Today at CES 2018, HTC revealed the Vive Pro. It isn't the 'Vive 2'—and the...
Hands-on: Striker VR’s Latest Haptic Gun Prototype Brings a Host of Improvements
Striker VR is developing a haptic gun peripheral for out-of-home VR attractions, which has the most powerful and responsive recoil that I've ever tested. The company's latest prototype, a verification model as the company nears its first manufacturing run,...
Hands-on: HaptX Glove Delivers Impressively Detailed Micro-pneumatic Haptics, Force Feedback
The company formerly known as AxonVR, which has raised more than $5 million in venture capital, is rebranding to HaptX, and revealing a feature prototype of a VR glove which uses micro-pneumatics for detailed haptics and force feedback to...
Acer Windows VR Headset Review
Microsoft's 'Windows Mixed Reality' platform has finally landed and the first batch of supported VR headsets are hitting the streets. I toured around the new Windows Fall Creators Update—which builds AR and VR support deep into the OS—with the...
Hands-on: Oculus Santa Cruz Prototype II & Controllers
Today at Oculus Connect 4, the company's annual developer conference, Oculus revealed the Project Santa Cruz 'Prototype 2' standalone VR headset, including 6DOF motion controllers. Though it might not look obviously different at a distance than the original prototype...
Hands-on: Google’s New Daydream View Headset With Pixel 2 & Pixel 2 XL
Google today announced the next iteration of their Daydream View headset for virtual reality on Android. We highlighted the changes and improvements in our announcement article, but how does it handle in practice?
After watching Google unveiled a range of...
Hands-on: Samsung Odyssey Windows VR Headset & Controllers
Microsoft and Samsung formally announced the Odyssey Windows VR headset today, positioning it as the "premium" option among the Windows VR headsets, with a range of features not found on the other headsets, and the top price point. The...
Hands-on: Microsoft’s “Mixed Reality” VR Motion Controllers
Microsoft debuted the lengthily-named "Windows Mixed Reality motion controllers" back in May, but until now we haven't had a chance to actually try them out. During a recent meeting with Microsoft in San Francisco, I got to try the...
Hands-on: ‘Kat Walk’ Proves That VR Treadmills Are Getting Better, but Still Aren’t Perfect
Despite completing a successful Kickstarter back in August 2015, there still aren't many Kat Walk VR treadmills outside of Asia, let alone the premium version specially built for out-of-home facilities like theme parks, malls, and cruise ships. The short...
Hands-on: DisplayLink XR Wireless VR Tech is Top Notch, Lighter Than it Looks
At E3 2017, DisplayLink is touting their 'XR' wireless solution to eliminate the tether on VR headsets. Our hands-on with their reference device revealed a robust solution with impressive quality and unnoticeable latency.
DisplayLink is but one of a handful...




















