Omni One VR Treadmill Joins ‘Made for Meta’ Program, Opening Door to Quest Compatibility

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Virtuix announced it’s joined the Made for Meta program, which opens the door to bring official Quest compatibility to the company’s Omni One VR treadmill.

Made for Meta is a hardware partnership that certifies that accessories not only work with Meta devices, but also meet the company’s quality standard. Since the 2023 launch of the program, a wide range of Made for Meta accessories have been certified, including bHaptics TactSuit Pro, Logitech MX Link stylus, and Roto VR Explorer Chair.

As the latest member of the program, Virtuix says it plans to make its Omni One VR treadmill compatible with Quest headsets and games, effectively broadening Omni One’s reach to the world’s largest XR user base.

Image courtesy Virtuix

Official Quest support will be a first for Omni One. Before joining Made for Meta, the VR treadmill supported PC VR headsets through its ‘Core’ device, priced at $2,600, as well as a custom Pico 4 Enterprise Ultra headset through its ‘Complete’ system, priced at $3,500.

“Joining the Made for Meta program expands our addressable market to millions of active Quest users who already own and love their VR headset and games library,” said Jan Goetgeluk, CEO of Virtuix. “We look forward to collaborating with Meta as we continue to scale our consumer business and bring our immersive, full-body gaming experience to a mass audience.”

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Speaking to Road to VR, Goetgeluk says Omni One won’t support all Quest games, however the company plans to make “a large number of games compatible,” which will include tight integration with the Omni One SDK. Goetgeluk says we’ll learn more about product and compatibility at a later date.

This follows the VR treadmill creator’s recent stock market debut on the Global Market tier of the Nasdaq, which came alongside an additional $11 million investment from Chicago Venture Partners, with an additional $50 million equity line of credit that the company says it will use to scale sales of Omni One.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • R3ST4RT

    Good! This should have been done a year ago but they probably had some sort of exclusivity contract with pico.

    I'll probably be buying a steam frame when they come out so maybe it's a moot offering for me, but hopefully this entices others.

    We need continued development and cross compatibility if VR is going to continue seeing success in what feels like a trough of dissolution.

    I've had my eye on slidemills for a long time and the harness design on this rig looks promising. I still don't like the underlying concept of a slidemill, an actual treadmill would be nicer, but you can't beat the simplicity and cost factor that slidemill address.

    • Sumiter

      Ive never used another brand and waited for Omni One as an early backer.

      Harness is awesome and after a few minutes you really forget you are strapped in.

  • Duane Aakre

    This is one of those things I would really want to try before buying.

    I'm extremely prone to motion sickness and can't play any game where you move by pushing the joystick or even thrashing your arms ala Gorilla Tag. And I could never play any console or PC games.

    But in VR, as long as I can move by teleportation or you just stand in place like Beat Saber, I'm fine. So, I can play a few games in VR while I could never play video games before.

    So, I'm very curious about a device like this. If I could move around by walking and the movement of your legs were synced perfectly with what you are seeing through the headset, possibly I could play a whole new category of games I could never play before. But with how sensitive I am, even a slight discrepancy between motion and vision would probably still trigger my motion sickness.

    I definitely wish they had demos at somewhere like Best Buy where I could give it a try.

    • Sumiter

      it reduced motion sickness. I have one of the beta units prior to mass production. The only real issue as it wouldnt connect to Quest but for PC its always been good.

      The Pico…. simply sucks IMO.

      you do get gassed quickly.