Oculus Touch isn’t here for consumers just yet, as the company just narrowed their launch window down to Q4 of this year. But if you’re a developer, you might just get your hands on a Touch dev kit in the very near future.

oculus touch 2016 prototype hands on gdc (3)
See Also: Hands-on – Oculus Touch 2016 Prototype Brings Refinements to an Already Elegant Design

In an apparent bid to win back consumer confidence in the face of the Rift’s initial “unexpected component shortage” back during in the March launch, which saw several months of delays as a result, Oculus today said in a blog post that the company is “on track to launch Touch and introduce true hand presence along with an amazing lineup of games and experiences later this year.”

Though the Touch dev kits won’t be open for sale like the company’s first two headset dev kits, Oculus CEO Brendan Iribe tweet this week that “thousands of Touch dev kits are going to developers now.”

With a healthy dose of skepticism, one Twitter user asked if Iribe was certain about the announcement, and if Oculus really was sending the company’s natural input device to so many developers. Iribe’s response? Over 5,000 are headed to devs.

And with Oculus Connect, the company’s annual developer conference, coming at the beginning of Q4 (October 5-7th), we’re sure to hear more about Touch then. We’re crossing our fingers for Rift/Touch bundles, a definite price & release date, and the full list of 30+ Touch launch titles.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.