Sony has finally released word on when PSVR owners will be able to get their hands on the popular VR boxing title Knockout League; it’s officially coming to PlayStation VR February 13th. The game has been in Early Access on SteamVR, Viveport, and the Oculus Store for almost a year. It’s uncertain if the PSVR release will mark the game’s exit from Early Access on the platforms listed above.

Update (02/11/18): According to a recent PlayStation blog post, ‘Knockout League’ will be landing on PSVR headsets February 13th. It comes alongside PSVR titles ‘Drunk n Barfight’, ‘Sprint Vector’, ‘Pop Up Pilgrims’, and ‘CubeWorks’.

Original article (12/13/17): Announced at PSX 2017, the full version of Knockout League, with its 9 opponents and training modes will make the transition to Sony’s VR platform. Played from a first person perspective, with motion controllers enabling 1:1 fist tracking, boxing is a natural fit for the current generation of VR hardware. Knockout League differentiates itself from other VR boxing games with an arcade presentation reminiscent of Nintendo’s classic Punch-Out!! series, and opponents with wildly different personalities and fighting styles.

As we described in our early access review of the PC version, the gameplay is rather strenuous, requiring rapid, energetic movements to succeed, meaning Knockout League will likely be an effective workout title for PSVR too. It is currently rated on the Virtual Reality Institute of Health and Exercise as equivalent exercise to rowing for burning calories.

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Developer Grab Games specialises in AR/VR experiences, having created John Wick Chronicles (2017), Knockout League, and other mobile apps. Their current major project is the ‘Grab AR Tabletop Platform’, which was showcased at Google’s hardware event in October.

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  • Facts

    Psvr motion suck

    • Graham

      Excellent intelligent comment. Well done.

      • Facts

        But for real the PlayStation move controller suck, don’t waste your money.

        • kool

          Sheeit they work as good as the others. Theyve even overcome the thumbstick problem in skyrim. Not the best but far from suck.

          • Facts

            I’ve only tried the move, but if it works better than the others, the vive or the oculus touch then I guess I’m not missing out.

  • Stephen Gray

    The move controllers are really holding the psvr back. Yes the low resolution and PS2 graphics aren’t great but immersion soon kicks in and you forget about that but those god awful move controllers are what made me finally get a Rift and damn man. That’s how it should be done.

    • VR Burt

      PS2 Graphics? really?

      PS3 maybe, but PS2? no way!

      • Stephen Gray

        lol yeah I actually meant PS3 not PS2. :)

        • Adam Broadhurst

          The graphics in Resident Evil VR and Farpoint were certainly good enough and Blood and Truth looks exceptional graphically.
          Onward is one of the most highly rated VR games and it looks like junk.
          Job Simulator,Rec Room,Arizona Sunshine,Gorn.
          Some of the most popular VR titles on PC and all look pretty wretched.Heck 95% of VR titles on PC look abysmal.

          PSVR is fine for graphics.

          • Stephen Gray

            lol sure they do. Think you better get your eyes tested son.

          • Adam Broadhurst

            Intelligent reply son

    • DirkaDirk

      Hyperbole much?

  • Wyrd

    Does anyone else get worried about games that are still in Early Access when their developers have moved on to another “current major project”?

  • NooYawker

    Really fun game, and really really tiring. You get a hell of a workout, you don’t realize how much energy goes into bobbing and weaving and throwing punches.